f66a3bc00d7dd14e2294e5b5c4f546162f96f30f
- Change %zu to %lu in stk_init to support older msvcrt.dll (Windows 7/XP) - Update pluralization logic to correctly handle "0 mods" vs "1 mod" - Add temporary stk_log calls to stk_poll for monitoring module events
stk (Stalwart Toolkit)
stk is a lightweight, modular toolkit for building games and game engines. It provides a portable foundation for dynamically loading modules, native or WASM, without enforcing any architecture or design choices.
It is designed to run on modern systems running POSIX and Windows.
Key Features
- Dynamic module loading (native
.so/.dll) - Hot-swapping of modules at runtime
- Optional WASM support for multi-language modules
- Developer tools: lightweight metadata, logging/tracing, and dependency management
- Minimal, portable API
stk is non-opinionated: developers control architecture, engine design, and game logic while relying on a predictable, lean foundation.
Languages
C
88.3%
Makefile
10.8%
Shell
0.9%