anth64 d2bf8fb67a feat(test): add comprehensive test infrastructure
- Add test target to both bmake.mk and gmake.mk Makefiles
- Add test-related artifacts to .gitignore (excluding DLLs/shared libs)
- Create test directory with cross-platform Makefiles (bmake.mk, gmake.mk)
- Implement cross-platform test program with signal handling (test.c)
- Add test module source for compilation (test_mod.c)
- Set up automated test environment with mods/ directory
- Support both POSIX and Windows platforms

The test infrastructure allows running integration tests via 'make test'
and demonstrates stk library functionality with dynamic module loading.
Generated DLLs/shared libraries are excluded from version control.
2026-01-31 22:46:07 +01:00
2025-12-20 08:22:41 -05:00
2025-10-08 19:01:44 +02:00
2025-09-28 14:21:06 +00:00

stk (Stalwart Toolkit)

stk is a lightweight, modular toolkit for building games and game engines. It provides a portable foundation for dynamically loading modules, native or WASM, without enforcing any architecture or design choices.

It is designed to run on modern systems running POSIX and Windows.


Key Features

  • Dynamic module loading (native .so / .dll)
  • Hot-swapping of modules at runtime
  • Optional WASM support for multi-language modules
  • Developer tools: lightweight metadata, logging/tracing, and dependency management
  • Minimal, portable API

stk is non-opinionated: developers control architecture, engine design, and game logic while relying on a predictable, lean foundation.

S
Description
A lightweight, portable, modular toolkit for building games and game engines.
Readme MPL-2.0 244 KiB
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C 88.3%
Makefile 10.8%
Shell 0.9%