c558032ea0b151b0b66294c7d284f2c871092dcd
* Introduced stk_initialized flag. * Updated all configuration setters (stk_set_mod_dir, stk_set_tmp_dir_name, stk_set_module_init_fn, and stk_set_module_shutdown_fn) to silently return if the library is already initialized. * Ensures internal state consistency by locking paths and function entry points once stk_init has been called.
stk (Stalwart Toolkit)
stk is a lightweight, modular toolkit for building games and game engines. It provides a portable foundation for dynamically loading modules, native or WASM, without enforcing any architecture or design choices.
It is designed to run on modern systems running POSIX and Windows.
Key Features
- Dynamic module loading (native
.so/.dll) - Hot-swapping of modules at runtime
- Optional WASM support for multi-language modules
- Developer tools: lightweight metadata, logging/tracing, and dependency management
- Minimal, portable API
stk is non-opinionated: developers control architecture, engine design, and game logic while relying on a predictable, lean foundation.
Languages
C
88.3%
Makefile
10.8%
Shell
0.9%