1919287c39237dcfb8d74e843c13c7b73d422136
- Add OS detection for Windows vs Unix platforms - Handle .exe extension on Windows for test program - Fix directory creation with Windows-native commands (mkdir/copy vs mkdir -p/cp) - Update clean target to use appropriate commands per platform - Set PATH environment for DLL loading on Windows - Remove broken uname detection that fails on Windows
stk (Stalwart Toolkit)
stk is a lightweight, modular toolkit for building games and game engines. It provides a portable foundation for dynamically loading modules, native or WASM, without enforcing any architecture or design choices.
It is designed to run on modern systems running POSIX and Windows.
Key Features
- Dynamic module loading (native
.so/.dll) - Hot-swapping of modules at runtime
- Optional WASM support for multi-language modules
- Developer tools: lightweight metadata, logging/tracing, and dependency management
- Minimal, portable API
stk is non-opinionated: developers control architecture, engine design, and game logic while relying on a predictable, lean foundation.
Languages
C
88.3%
Makefile
10.8%
Shell
0.9%