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v1.0.0-pre.11
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v1.0.0
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270808e602 | ||
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053f8a14c8 | ||
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6429e29084 | ||
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5509c18b17 | ||
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cc39200917 | ||
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95d7191fdd |
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@@ -7,6 +7,17 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [Unreleased]
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## [1.0.0] - 2026-09-29
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### Added
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- `module_template/`: copyable starting point for a native stk module, builds cross-platform out of the box
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## [1.0.0-pre.12] - 2026-03-29
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### Fixed
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- `gmake.mk`: changed static library extension on Windows from `.lib` to `.a` for MinGW compatibility
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- `module_loader`: use `RTLD_GLOBAL` when loading modules to correctly expose host symbols to dynamic libraries
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## [1.0.0-pre.11] - 2026-03-15
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## [1.0.0-pre.11] - 2026-03-15
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### Fixed
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### Fixed
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@@ -212,7 +223,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Dependency management and versioning not yet implemented
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- Dependency management and versioning not yet implemented
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- API is unstable and subject to change in future releases
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- API is unstable and subject to change in future releases
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[Unreleased]: https://github.com/anth64/stk/compare/v1.0.0-pre.11...HEAD
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[Unreleased]: https://github.com/anth64/stk/compare/v1.0.0-pre.12...HEAD
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[1.0.0-pre.12]: https://github.com/anth64/stk/compare/v1.0.0-pre.11...v1.0.0-pre.12
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[1.0.0-pre.11]: https://github.com/anth64/stk/compare/v1.0.0-pre.10...v1.0.0-pre.11
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[1.0.0-pre.11]: https://github.com/anth64/stk/compare/v1.0.0-pre.10...v1.0.0-pre.11
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[1.0.0-pre.10]: https://github.com/anth64/stk/compare/v1.0.0-pre.9...v1.0.0-pre.10
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[1.0.0-pre.10]: https://github.com/anth64/stk/compare/v1.0.0-pre.9...v1.0.0-pre.10
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[1.0.0-pre.9]: https://github.com/anth64/stk/compare/v1.0.0-pre.8...v1.0.0-pre.9
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[1.0.0-pre.9]: https://github.com/anth64/stk/compare/v1.0.0-pre.8...v1.0.0-pre.9
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@@ -131,6 +131,8 @@ cc -shared -o my_module.dll my_module.c
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Place the compiled module in the `mods/` directory (default), and `stk` will automatically load it and watch for changes.
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Place the compiled module in the `mods/` directory (default), and `stk` will automatically load it and watch for changes.
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Copy `module_template/` as a starting point, it builds cross-platform out of the box.
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### Module Metadata
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### Module Metadata
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Modules can optionally export metadata functions:
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Modules can optionally export metadata functions:
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@@ -234,7 +236,7 @@ stk_init();
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## Project Status
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## Project Status
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**Current Version:** 1.0.0-pre.11
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**Current Version:** 1.0.0
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### What Works
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### What Works
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- Cross-platform module loading and hot-reloading
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- Cross-platform module loading and hot-reloading
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@@ -3,7 +3,7 @@ include config.mk
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ifeq ($(OS),Windows_NT)
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ifeq ($(OS),Windows_NT)
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SHELL := cmd.exe
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SHELL := cmd.exe
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FULL_LIB := $(LIB_NAME).dll
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FULL_LIB := $(LIB_NAME).dll
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STATIC_LIB := $(LIB_NAME).lib
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STATIC_LIB := lib$(LIB_NAME).a
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LDFLAGS_PLAT :=
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LDFLAGS_PLAT :=
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CFLAGS_PLAT :=
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CFLAGS_PLAT :=
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CFLAGS_STATIC :=
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CFLAGS_STATIC :=
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@@ -0,0 +1,3 @@
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# Build directories
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obj/
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bin/
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@@ -0,0 +1,20 @@
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# my_module
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TODO: one-line description.
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An stk module.
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## Build
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```bash
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./build.sh debug release # Linux/BSD/macOS
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build.bat debug release # Windows
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```
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## Install
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Copy `bin/release/my_module.so`/`.dylib`/`.dll` into the game's `mods/` directory.
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## Dependencies
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TODO: list any, or delete this section.
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@@ -0,0 +1,43 @@
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.include "config.mk"
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UNAME_S != uname -s
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.if ${UNAME_S} == "Darwin"
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MODULE_EXT = .dylib
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.else
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MODULE_EXT = .so
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.endif
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CC ?= cc
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CFLAGS_BASE = -Wall -Wpedantic -I${.CURDIR}/${INC_DIR} -fPIC
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.PHONY: all debug release clean
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all: debug
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OBJS_DEBUG = ${SRCS:S|^src/|${.CURDIR}/obj/debug/|:S/.c$/.o/}
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OBJS_RELEASE = ${SRCS:S|^src/|${.CURDIR}/obj/release/|:S/.c$/.o/}
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debug: ${.CURDIR}/${BIN_DIR}/debug/${MODULE_NAME}${MODULE_EXT}
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release: ${.CURDIR}/${BIN_DIR}/release/${MODULE_NAME}${MODULE_EXT}
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${.CURDIR}/${BIN_DIR}/debug/${MODULE_NAME}${MODULE_EXT}: ${OBJS_DEBUG}
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@mkdir -p ${.TARGET:H}
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${CC} -shared -o ${.TARGET} ${.ALLSRC}
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${.CURDIR}/${BIN_DIR}/release/${MODULE_NAME}${MODULE_EXT}: ${OBJS_RELEASE}
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@mkdir -p ${.TARGET:H}
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${CC} -shared -s -o ${.TARGET} ${.ALLSRC}
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.for _src in ${SRCS}
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${.CURDIR}/obj/debug/${_src:S|^src/||:S/.c$/.o/}: ${.CURDIR}/${_src}
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@mkdir -p ${.TARGET:H}
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${CC} ${CFLAGS_BASE} -g -O0 -MMD -MP -MT ${.TARGET} -MF ${.TARGET:S/.o$/.d/} -c ${.ALLSRC} -o ${.TARGET}
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${.CURDIR}/obj/release/${_src:S|^src/||:S/.c$/.o/}: ${.CURDIR}/${_src}
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@mkdir -p ${.TARGET:H}
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${CC} ${CFLAGS_BASE} -O2 -MMD -MP -MT ${.TARGET} -MF ${.TARGET:S/.o$/.d/} -c ${.ALLSRC} -o ${.TARGET}
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.endfor
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clean:
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rm -rf ${.CURDIR}/${OBJ_DIR} ${.CURDIR}/${BIN_DIR}
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@@ -0,0 +1,2 @@
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@echo off
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make -f gmake.mk %*
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Executable
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#!/bin/sh
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OS=$(uname -s | tr '[:upper:]' '[:lower:]')
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if [ "$OS" = "linux" ]; then
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MK_FILE="gmake.mk"
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else
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MK_FILE="bmake.mk"
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fi
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make -f "$MK_FILE" "$@"
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@@ -0,0 +1,4 @@
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-xc
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-Wall
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-Wpedantic
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-Iinclude
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@@ -0,0 +1,8 @@
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SRC_DIR = src
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INC_DIR = include
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OBJ_DIR = obj
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BIN_DIR = bin
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MODULE_NAME = my_module
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SRCS = src/module.c
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@@ -0,0 +1,45 @@
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include config.mk
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ifeq ($(OS),Windows_NT)
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SHELL := cmd.exe
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MODULE_EXT = .dll
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MKDIR = if not exist $(subst /,\,$(1)) mkdir $(subst /,\,$(1))
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RMDIR = if exist $(subst /,\,$(1)) rd /s /q $(subst /,\,$(1))
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else
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MODULE_EXT = .so
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MKDIR = mkdir -p $(1)
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RMDIR = rm -rf $(1)
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endif
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CC = cc
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CFLAGS_BASE = -Wall -Wpedantic -I$(INC_DIR) -fPIC
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.PHONY: all debug release clean
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all: debug
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debug: $(BIN_DIR)/debug/$(MODULE_NAME)$(MODULE_EXT)
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release: $(BIN_DIR)/release/$(MODULE_NAME)$(MODULE_EXT)
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$(BIN_DIR)/debug/$(MODULE_NAME)$(MODULE_EXT): $(SRCS:src/%.c=obj/debug/%.o)
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@$(call MKDIR,$(@D))
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$(CC) -shared -o $@ $^
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obj/debug/%.o: src/%.c
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@$(call MKDIR,$(@D))
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$(CC) $(CFLAGS_BASE) -g -O0 -MMD -MP -c $< -o $@
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$(BIN_DIR)/release/$(MODULE_NAME)$(MODULE_EXT): $(SRCS:src/%.c=obj/release/%.o)
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@$(call MKDIR,$(@D))
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$(CC) -shared -s -o $@ $^
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obj/release/%.o: src/%.c
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@$(call MKDIR,$(@D))
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$(CC) $(CFLAGS_BASE) -O2 -MMD -MP -c $< -o $@
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-include $(wildcard obj/debug/*.d)
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-include $(wildcard obj/release/*.d)
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clean:
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@$(call RMDIR,$(OBJ_DIR))
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@$(call RMDIR,$(BIN_DIR))
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@@ -0,0 +1,16 @@
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#ifndef MODULE_VERSION_H
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#define MODULE_VERSION_H
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#define MY_MODULE_VERSION_MAJOR 0
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#define MY_MODULE_VERSION_MINOR 1
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#define MY_MODULE_VERSION_PATCH 0
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#define MY_MODULE_STRINGIFY_HELPER(x) #x
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#define MY_MODULE_STRINGIFY(x) MY_MODULE_STRINGIFY_HELPER(x)
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#define MY_MODULE_VERSION_STRING \
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MY_MODULE_STRINGIFY(MY_MODULE_VERSION_MAJOR) \
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"." MY_MODULE_STRINGIFY(MY_MODULE_VERSION_MINOR) "." MY_MODULE_STRINGIFY( \
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MY_MODULE_VERSION_PATCH)
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#endif /* MODULE_VERSION_H */
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@@ -0,0 +1,38 @@
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#include "module_version.h"
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#include <stdio.h>
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/* on load */
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int stk_mod_init(void)
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{
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printf("my_module initialized!\n");
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return 0;
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}
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/* on unload/reload */
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void stk_mod_shutdown(void) { printf("my_module shut down.\n"); }
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const char *stk_mod_name(void) { return "my_module"; }
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const char *stk_mod_version(void) { return MY_MODULE_VERSION_STRING; }
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const char *stk_mod_description(void) { return "TODO: describe this module"; }
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/*
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* declares which other modules must be loaded first.
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* id = dependency's filename, minus extension.
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* layout must match stk_dep_t: id[64], version[32].
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* sentinel ("","") required, always last.
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*
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* =1.0.0 exact
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* >=1.0.0 minimum (default)
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* ^1.0.0 same major
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*/
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/*
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typedef struct {
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char id[64];
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char version[32];
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} dep_t;
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dep_t stk_mod_deps[] = {
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{ "physics", ">=2.0.0" },
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{ "", "" }
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};
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*/
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+1
-1
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#ifdef _WIN32
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#ifdef _WIN32
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return (void *)LoadLibraryA(path);
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return (void *)LoadLibraryA(path);
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#else
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#else
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return dlopen(path, RTLD_NOW);
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return dlopen(path, RTLD_NOW | RTLD_GLOBAL);
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#endif
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#endif
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}
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}
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Reference in New Issue
Block a user