'simplify' make file to work across gmake and bmake

This commit is contained in:
2026-01-11 12:50:35 +01:00
parent 4ae6e533fa
commit fe650743b9
+70 -53
View File
@@ -1,64 +1,81 @@
# Directories SRC_DIR = src
SRC_DIR := src INC_DIR = include
INC_DIR := include OBJ_DIR = obj
OBJ_DIR := obj BIN_DIR = bin
BIN_DIR := bin
# Source files CC = cc
SRCS := $(wildcard $(SRC_DIR)/*.c) CFLAGS_DEBUG = -g -O0 -Wall -Wpedantic -I$(INC_DIR) -std=c89 -fPIC
OBJS_DEBUG := $(patsubst $(SRC_DIR)/%.c,$(OBJ_DIR)/debug/%.o,$(SRCS)) CFLAGS_RELEASE = -O2 -Wall -Wpedantic -I$(INC_DIR) -std=c89 -fPIC
OBJS_RELEASE := $(patsubst $(SRC_DIR)/%.c,$(OBJ_DIR)/release/%.o,$(SRCS)) LDFLAGS = -ldl
<<<<<<< HEAD
# Compiler and flags # Compiler and flags
CC := cc CC := cc
CFLAGS_DEBUG := -g -O0 -Wall -Wpedantic -I$(INC_DIR) -std=c89 CFLAGS_DEBUG := -g -O0 -Wall -Wpedantic -I$(INC_DIR) -std=c89
CFLAGS_RELEASE := -O2 -Wall -Wpedantic -I$(INC_DIR) -std=c89 CFLAGS_RELEASE := -O2 -Wall -Wpedantic -I$(INC_DIR) -std=c89
=======
LIB_NAME = libstk.so
>>>>>>> 9712d47 ('simplify' make file to work across gmake and bmake)
# Platform detection OBJS_DEBUG = \
ifeq ($(OS),Windows_NT) $(OBJ_DIR)/debug/module.o \
LIB_NAME := stk.dll $(OBJ_DIR)/debug/platform.o \
LDFLAGS := $(OBJ_DIR)/debug/stk.o \
CFLAGS_DEBUG += -D_WIN32 $(OBJ_DIR)/debug/stk_log.o
CFLAGS_RELEASE += -D_WIN32
else
LIB_NAME := libstk.so
LDFLAGS := -ldl
CFLAGS_DEBUG += -fPIC
CFLAGS_RELEASE += -fPIC
endif
# Default build OBJS_RELEASE = \
all: debug $(OBJ_DIR)/release/module.o \
$(OBJ_DIR)/release/platform.o \
# Debug / Release builds $(OBJ_DIR)/release/stk.o \
debug: $(BIN_DIR)/debug/$(LIB_NAME) $(OBJ_DIR)/release/stk_log.o
release: $(BIN_DIR)/release/$(LIB_NAME)
# Build shared library
$(BIN_DIR)/debug/$(LIB_NAME): $(OBJS_DEBUG)
@mkdir -p $(BIN_DIR)/debug
$(CC) -shared -o $@ $^ $(LDFLAGS)
$(BIN_DIR)/release/$(LIB_NAME): $(OBJS_RELEASE)
@mkdir -p $(BIN_DIR)/release
$(CC) -shared -o $@ $^ $(LDFLAGS)
# Compile object files with header dependency tracking
$(OBJ_DIR)/debug/%.o: $(SRC_DIR)/%.c
@mkdir -p $(OBJ_DIR)/debug
$(CC) $(CFLAGS_DEBUG) -MMD -MP -c $< -o $@
$(OBJ_DIR)/release/%.o: $(SRC_DIR)/%.c
@mkdir -p $(OBJ_DIR)/release
$(CC) $(CFLAGS_RELEASE) -MMD -MP -c $< -o $@
# Include generated dependency files
-include $(OBJS_DEBUG:.o=.d)
-include $(OBJS_RELEASE:.o=.d)
# Clean
clean:
rm -rf $(OBJ_DIR) $(BIN_DIR)
.PHONY: all debug release clean .PHONY: all debug release clean
all: debug
debug: $(BIN_DIR)/debug/$(LIB_NAME)
release: $(BIN_DIR)/release/$(LIB_NAME)
$(BIN_DIR)/debug/$(LIB_NAME): $(OBJS_DEBUG)
@mkdir -p $(BIN_DIR)/debug
$(CC) -shared -o $@ $(OBJS_DEBUG) $(LDFLAGS)
$(BIN_DIR)/release/$(LIB_NAME): $(OBJS_RELEASE)
@mkdir -p $(BIN_DIR)/release
$(CC) -shared -o $@ $(OBJS_RELEASE) $(LDFLAGS)
$(OBJ_DIR)/debug/module.o: $(SRC_DIR)/module.c
@mkdir -p $(OBJ_DIR)/debug
$(CC) $(CFLAGS_DEBUG) -c $(SRC_DIR)/module.c -o $@
$(OBJ_DIR)/debug/platform.o: $(SRC_DIR)/platform.c
@mkdir -p $(OBJ_DIR)/debug
$(CC) $(CFLAGS_DEBUG) -c $(SRC_DIR)/platform.c -o $@
$(OBJ_DIR)/debug/stk.o: $(SRC_DIR)/stk.c
@mkdir -p $(OBJ_DIR)/debug
$(CC) $(CFLAGS_DEBUG) -c $(SRC_DIR)/stk.c -o $@
$(OBJ_DIR)/debug/stk_log.o: $(SRC_DIR)/stk_log.c
@mkdir -p $(OBJ_DIR)/debug
$(CC) $(CFLAGS_DEBUG) -c $(SRC_DIR)/stk_log.c -o $@
$(OBJ_DIR)/release/module.o: $(SRC_DIR)/module.c
@mkdir -p $(OBJ_DIR)/release
$(CC) $(CFLAGS_RELEASE) -c $(SRC_DIR)/module.c -o $@
$(OBJ_DIR)/release/platform.o: $(SRC_DIR)/platform.c
@mkdir -p $(OBJ_DIR)/release
$(CC) $(CFLAGS_RELEASE) -c $(SRC_DIR)/platform.c -o $@
$(OBJ_DIR)/release/stk.o: $(SRC_DIR)/stk.c
@mkdir -p $(OBJ_DIR)/release
$(CC) $(CFLAGS_RELEASE) -c $(SRC_DIR)/stk.c -o $@
$(OBJ_DIR)/release/stk_log.o: $(SRC_DIR)/stk_log.c
@mkdir -p $(OBJ_DIR)/release
$(CC) $(CFLAGS_RELEASE) -c $(SRC_DIR)/stk_log.c -o $@
clean:
@rm -rf $(OBJ_DIR) $(BIN_DIR)