#ifndef SKELE_FPS_H #define SKELE_FPS_H #include #ifdef __cplusplus extern "C" { #endif extern float skele_fps; extern float skele_frame_time_ms; extern float skele_frame_budget_ms; void skele_fps_init(void); void skele_fps_frame_mark(void); #ifdef __cplusplus } #endif #endif /* SKELE_FPS_H */