feat: add tick processing/idle time diagnostics
Tracks actual tick work duration and idle/sleep time separately from tick rate, via zero-arg begin/end pairs (skele_clock_tick_begin/end, skele_clock_idle_begin/end) rather than passed timestamps, since the prior interval-between-calls approach just measured the fixed tick period, not real processing cost.
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@@ -7,9 +7,17 @@
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extern "C" {
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extern "C" {
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#endif
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#endif
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extern float skele_tps;
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extern uint64_t skele_tick_time_ns;
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extern uint64_t skele_tick_idle_ns;
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void skele_clock_init(void (*on_signal)(void));
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void skele_clock_init(void (*on_signal)(void));
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uint64_t skele_time_ns(void);
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uint64_t skele_time_ns(void);
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void skele_sleep_ns(uint64_t ns);
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void skele_sleep_ns(uint64_t ns);
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void skele_clock_tick_begin(void);
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void skele_clock_tick_end(void);
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void skele_clock_idle_begin(void);
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void skele_clock_idle_end(void);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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+57
-2
@@ -1,21 +1,76 @@
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#include "skele.h"
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#include "skele.h"
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#include "clock.h"
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#include <stk/stk.h>
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#include <stk/stk.h>
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#include <stk/stk_log.h>
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#include <stk/stk_log.h>
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uint64_t skele_tick_ns = 1000000000ULL / SKELE_DEFAULT_TICK_RATE;
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uint64_t skele_tick_ns = 1000000000ULL / SKELE_DEFAULT_TICK_RATE;
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float skele_tps = 0.0f;
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uint64_t skele_tick_time_ns = 0;
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uint64_t skele_tick_idle_ns = 0;
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static uint8_t stk_initialized = 0;
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static uint8_t stk_initialized = 0;
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static uint64_t tick_win_start = 0;
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static uint64_t tick_ns_accum = 0;
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static uint64_t tick_idle_accum = 0;
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static uint32_t tick_count = 0;
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static uint64_t tick_start_ns = 0;
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static uint64_t idle_start_ns = 0;
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void skele_set_tick_rate(uint8_t rate)
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void skele_set_tick_rate(uint8_t rate)
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{
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{
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skele_tick_ns = 1000000000ULL / (rate ? rate : SKELE_DEFAULT_TICK_RATE);
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skele_tick_ns = 1000000000ULL / (rate ? rate : SKELE_DEFAULT_TICK_RATE);
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}
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}
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uint8_t skele_init(void) { return SKELE_INIT_SUCCESS; }
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uint8_t skele_init(void)
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{
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tick_win_start = skele_time_ns();
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tick_ns_accum = 0;
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tick_idle_accum = 0;
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tick_count = 0;
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skele_tps = 0.0f;
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skele_tick_time_ns = 0;
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skele_tick_idle_ns = 0;
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return SKELE_INIT_SUCCESS;
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}
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void skele_shutdown(void) {}
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void skele_shutdown(void) {}
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void skele_tick(void) {}
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void skele_tick(void)
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{
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skele_clock_tick_begin();
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skele_clock_tick_end();
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}
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void skele_clock_tick_begin(void) { tick_start_ns = skele_time_ns(); }
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void skele_clock_tick_end(void)
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{
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uint64_t now = skele_time_ns();
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tick_ns_accum += now - tick_start_ns;
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tick_count++;
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if (now - tick_win_start >= 1000000000ULL) {
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double elapsed_s = (now - tick_win_start) / 1e9;
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skele_tps = tick_count / elapsed_s;
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skele_tick_time_ns = tick_ns_accum / tick_count;
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skele_tick_idle_ns = tick_idle_accum / tick_count;
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tick_win_start = now;
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tick_ns_accum = 0;
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tick_idle_accum = 0;
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tick_count = 0;
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}
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}
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void skele_clock_idle_begin(void) { idle_start_ns = skele_time_ns(); }
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void skele_clock_idle_end(void)
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{
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tick_idle_accum += skele_time_ns() - idle_start_ns;
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}
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uint8_t skele_stk_setup(void)
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uint8_t skele_stk_setup(void)
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{
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{
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