feat: add tick processing/idle time diagnostics

Tracks actual tick work duration and idle/sleep time separately from
tick rate, via zero-arg begin/end pairs (skele_clock_tick_begin/end,
skele_clock_idle_begin/end) rather than passed timestamps, since the
prior interval-between-calls approach just measured the fixed tick
period, not real processing cost.
This commit is contained in:
2026-08-23 17:43:57 +02:00
parent 5ad0ddfbc0
commit db05df4227
2 changed files with 65 additions and 2 deletions
+8
View File
@@ -7,9 +7,17 @@
extern "C" { extern "C" {
#endif #endif
extern float skele_tps;
extern uint64_t skele_tick_time_ns;
extern uint64_t skele_tick_idle_ns;
void skele_clock_init(void (*on_signal)(void)); void skele_clock_init(void (*on_signal)(void));
uint64_t skele_time_ns(void); uint64_t skele_time_ns(void);
void skele_sleep_ns(uint64_t ns); void skele_sleep_ns(uint64_t ns);
void skele_clock_tick_begin(void);
void skele_clock_tick_end(void);
void skele_clock_idle_begin(void);
void skele_clock_idle_end(void);
#ifdef __cplusplus #ifdef __cplusplus
} }
+57 -2
View File
@@ -1,21 +1,76 @@
#include "skele.h" #include "skele.h"
#include "clock.h"
#include <stk/stk.h> #include <stk/stk.h>
#include <stk/stk_log.h> #include <stk/stk_log.h>
uint64_t skele_tick_ns = 1000000000ULL / SKELE_DEFAULT_TICK_RATE; uint64_t skele_tick_ns = 1000000000ULL / SKELE_DEFAULT_TICK_RATE;
float skele_tps = 0.0f;
uint64_t skele_tick_time_ns = 0;
uint64_t skele_tick_idle_ns = 0;
static uint8_t stk_initialized = 0; static uint8_t stk_initialized = 0;
static uint64_t tick_win_start = 0;
static uint64_t tick_ns_accum = 0;
static uint64_t tick_idle_accum = 0;
static uint32_t tick_count = 0;
static uint64_t tick_start_ns = 0;
static uint64_t idle_start_ns = 0;
void skele_set_tick_rate(uint8_t rate) void skele_set_tick_rate(uint8_t rate)
{ {
skele_tick_ns = 1000000000ULL / (rate ? rate : SKELE_DEFAULT_TICK_RATE); skele_tick_ns = 1000000000ULL / (rate ? rate : SKELE_DEFAULT_TICK_RATE);
} }
uint8_t skele_init(void) { return SKELE_INIT_SUCCESS; } uint8_t skele_init(void)
{
tick_win_start = skele_time_ns();
tick_ns_accum = 0;
tick_idle_accum = 0;
tick_count = 0;
skele_tps = 0.0f;
skele_tick_time_ns = 0;
skele_tick_idle_ns = 0;
return SKELE_INIT_SUCCESS;
}
void skele_shutdown(void) {} void skele_shutdown(void) {}
void skele_tick(void) {} void skele_tick(void)
{
skele_clock_tick_begin();
skele_clock_tick_end();
}
void skele_clock_tick_begin(void) { tick_start_ns = skele_time_ns(); }
void skele_clock_tick_end(void)
{
uint64_t now = skele_time_ns();
tick_ns_accum += now - tick_start_ns;
tick_count++;
if (now - tick_win_start >= 1000000000ULL) {
double elapsed_s = (now - tick_win_start) / 1e9;
skele_tps = tick_count / elapsed_s;
skele_tick_time_ns = tick_ns_accum / tick_count;
skele_tick_idle_ns = tick_idle_accum / tick_count;
tick_win_start = now;
tick_ns_accum = 0;
tick_idle_accum = 0;
tick_count = 0;
}
}
void skele_clock_idle_begin(void) { idle_start_ns = skele_time_ns(); }
void skele_clock_idle_end(void)
{
tick_idle_accum += skele_time_ns() - idle_start_ns;
}
uint8_t skele_stk_setup(void) uint8_t skele_stk_setup(void)
{ {