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3
Commits
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ce851148f0 | ||
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d3c7bc87cb | ||
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d0746404cd |
+10
-11
@@ -2,19 +2,18 @@ using Vintagestory.API.Server;
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namespace CommandHook;
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namespace CommandHook;
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public class CommandData
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public struct CommandData
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{
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{
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public IServerPlayer? Sender { get; }
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public readonly IServerPlayer? Sender;
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public string FullCommand { get; }
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public readonly string FullCommand;
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public bool IsPlayerCommand { get; }
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public readonly bool IsPlayerCommand;
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public bool Cancel { get; set; }
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public bool Cancel;
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public CommandData(IServerPlayer? sender, string fullCommand)
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public CommandData(IServerPlayer sender, string fullCommand)
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{
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{
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Sender = sender;
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Sender = sender;
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IsPlayerCommand = Sender != null;
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FullCommand = fullCommand.Length > 0 ? fullCommand.Trim() : string.Empty;
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FullCommand = fullCommand?.Trim() ?? string.Empty;
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IsPlayerCommand = sender != null;
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Cancel = false;
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Cancel = false;
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}
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}
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}
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}
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@@ -1,10 +1,12 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<TargetFramework>net10.0</TargetFramework>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
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<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>true</Optimize>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -50,16 +52,16 @@
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Content Include="modinfo.json">
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<Content Include="modinfo.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</Content>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Content Include="modicon.png" Condition="Exists('modicon.png')">
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<Content Include="modicon.png" Condition="Exists('modicon.png')">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</Content>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@@ -1,20 +1,14 @@
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using Vintagestory.API.Server;
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using Vintagestory.API.Server;
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using Vintagestory.API.Common;
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using Vintagestory.API.Common;
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namespace CommandHook;
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namespace CommandHook;
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public class CommandHookModSystem : ModSystem
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public class CommandHookModSystem : ModSystem
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{
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{
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public override bool ShouldLoad(EnumAppSide forSide) => forSide == EnumAppSide.Server;
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public override bool ShouldLoad(EnumAppSide forSide)
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{
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return forSide == EnumAppSide.Server;
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}
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public override void StartServerSide(ICoreServerAPI api)
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public override void StartServerSide(ICoreServerAPI api)
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{
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{
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Mod.Logger.Notification("Loaded");
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Mod.Logger.Notification("[CommandHook] Loaded");
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}
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}
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}
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}
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@@ -1,15 +1,12 @@
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{
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{
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"$schema": "https://moddbcdn.vintagestory.at/schema/modinfo.latest.json",
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"type": "code",
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"type": "Code",
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"modid": "commandhook",
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"modid": "commandhook",
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"name": "CommandHook",
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"name": "CommandHook",
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"authors": [
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"description": "Exposes server command events for other mods to hook into.",
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"anth64"
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"authors": ["anth64"],
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],
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"version": "0.1.0",
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"description": "A server-side API for routing and overriding vanilla commands.",
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"side": "Server",
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"version": "0.0.0",
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"dependencies": {
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"dependencies": {
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"game": "1.21.0"
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"game": "1.22.3"
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},
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}
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"side": "Server"
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}
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}
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<TargetFramework>net10.0</TargetFramework>
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<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
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<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
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</PropertyGroup>
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</PropertyGroup>
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