Compare commits

..
4 Commits
Author SHA1 Message Date
anth64 05ff998287 chore: bump version to 0.6.0 2026-08-26 21:29:44 +02:00
anth64 cac8e590d3 fix: use custommessage- sentinel for client-side buffer-zone deny message 2026-08-26 21:25:30 +02:00
anth64 62c94bc775 feat: push-based buffer/permission sync for the client-side TestBlockAccess pre-check
The server now pushes buffer and permission state to clients continuously: a full sync when a player joins, and an incremental delta on every registry mutation, mirroring vanilla's own land claim sync model. ClaimLinkBufferIndex is now instantiable, so the client and server each get their own region-indexed lookup built from the same algorithm.
2026-08-26 00:01:58 +02:00
anth64 b14eb5c538 feat: convert to Universal mod, merge ClaimLinkVisualizer in, keep CommandHook as a true soft dependency via runtime proxy 2026-08-25 23:14:58 +02:00
10 changed files with 442 additions and 113 deletions
+20 -17
View File
@@ -1,25 +1,32 @@
using System;
using System.Collections.Generic;
using Vintagestory.API.MathTools;
namespace ClaimLink;
internal static class ClaimLinkBufferIndex
internal class ClaimLinkBufferIndex
{
private static readonly Dictionary<long, HashSet<int>> groupIdsByRegion = new();
private static readonly Dictionary<int, List<Cuboidi>> buffersByGroupId = new();
private readonly Func<int, int, long> regionIndex;
private readonly Dictionary<long, HashSet<int>> groupIdsByRegion = new();
private readonly Dictionary<int, List<Cuboidi>> buffersByGroupId = new();
private int regionSize;
internal static void Rebuild()
internal ClaimLinkBufferIndex(Func<int, int, long> regionIndex)
{
this.regionIndex = regionIndex;
}
internal void Rebuild(IEnumerable<(int groupId, List<Cuboidi> buffers)> source, int regionSize)
{
this.regionSize = regionSize;
groupIdsByRegion.Clear();
buffersByGroupId.Clear();
int regionSize = ClaimLinkModSystem.WorldManager.RegionSize;
if (regionSize <= 0)
return;
foreach (int groupId in ClaimLinkModSystem.Registry.All)
foreach ((int groupId, List<Cuboidi> buffers) in source)
{
List<Cuboidi> buffers = ClaimLinkBuffer.GetBuffer(groupId);
buffersByGroupId[groupId] = buffers;
HashSet<long> regionKeys = new();
@@ -32,7 +39,7 @@ internal static class ClaimLinkBufferIndex
for (int rx = minRegionX; rx <= maxRegionX; rx++)
for (int rz = minRegionZ; rz <= maxRegionZ; rz++)
regionKeys.Add(ClaimLinkModSystem.WorldManager.MapRegionIndex2D(rx, rz));
regionKeys.Add(regionIndex(rx, rz));
}
foreach (long regionKey in regionKeys)
@@ -44,23 +51,19 @@ internal static class ClaimLinkBufferIndex
}
}
internal static IEnumerable<int> CandidateGroupIds(BlockPos pos)
internal IEnumerable<int> CandidateGroupIds(BlockPos pos)
{
int regionSize = ClaimLinkModSystem.WorldManager.RegionSize;
if (regionSize <= 0)
return System.Array.Empty<int>();
return Array.Empty<int>();
long regionKey = ClaimLinkModSystem.WorldManager.MapRegionIndex2D(
pos.X / regionSize,
pos.Z / regionSize
);
long regionKey = regionIndex(pos.X / regionSize, pos.Z / regionSize);
return groupIdsByRegion.TryGetValue(regionKey, out HashSet<int>? groupIds)
? groupIds
: System.Array.Empty<int>();
: Array.Empty<int>();
}
internal static List<Cuboidi> CachedBuffer(int groupId) =>
internal List<Cuboidi> CachedBuffer(int groupId) =>
buffersByGroupId.TryGetValue(groupId, out List<Cuboidi>? buffers)
? buffers
: new List<Cuboidi>();
+2 -2
View File
@@ -34,12 +34,12 @@ internal static class ClaimLinkBufferProtection
{
bool allowed = true;
foreach (int groupId in ClaimLinkBufferIndex.CandidateGroupIds(pos))
foreach (int groupId in ClaimLinkModSystem.BufferIndex.CandidateGroupIds(pos))
{
if (IsMember(byPlayer, groupId))
continue;
foreach (Cuboidi buffer in ClaimLinkBufferIndex.CachedBuffer(groupId))
foreach (Cuboidi buffer in ClaimLinkModSystem.BufferIndex.CachedBuffer(groupId))
if (
buffer.Contains(pos)
&& !ClaimLinkModSystem.Registry.HasPermission(groupId, byPlayer, accessFlag)
+68 -18
View File
@@ -1,5 +1,5 @@
using System.Collections.Generic;
using CommandHook;
using Vintagestory.API.Client;
using Vintagestory.API.Common;
using Vintagestory.API.Server;
@@ -15,10 +15,9 @@ public class ClaimLinkModSystem : ModSystem
internal static IWorldManagerAPI WorldManager = null!;
internal static IPlayerDataManager PlayerData = null!;
internal static ClaimLinkConfig Config = null!;
internal CommandListener? CmdListener;
internal GroupCommandListener? GroupCmdListener;
public override bool ShouldLoad(EnumAppSide forSide) => forSide == EnumAppSide.Server;
internal static ClaimLinkBufferIndex BufferIndex = null!;
private object? cmdListenerProxy;
private object? groupCmdListenerProxy;
public override void StartServerSide(ICoreServerAPI api)
{
@@ -31,28 +30,79 @@ public class ClaimLinkModSystem : ModSystem
Config = api.LoadModConfig<ClaimLinkConfig>("claimlink.json") ?? new ClaimLinkConfig();
api.StoreModConfig(Config, "claimlink.json");
Registry = new ClaimLinkRegistry(api.WorldManager.SaveGame);
ClaimLinkBufferIndex.Rebuild();
api.Event.SaveGameLoaded += ClaimLinkBufferIndex.Rebuild;
BufferIndex = new ClaimLinkBufferIndex(WorldManager.MapRegionIndex2D);
RebuildBufferIndex();
api.Event.SaveGameLoaded += RebuildBufferIndex;
if (api.ModLoader.IsModEnabled("commandhook"))
{
api.Event.SaveGameLoaded += () => RegisterCommandHooks(api);
}
else
{
api.Logger.Fatal(
"ClaimLink requires the CommandHook mod on the server for /land and /group integration. That integration is disabled; /claimlink commands and buffer protection still work."
);
}
CmdListener = new CommandListener();
CommandHookModSystem.Register(CmdListener);
GroupCmdListener = new GroupCommandListener();
CommandHookModSystem.Register(GroupCmdListener);
ClaimLinkChatCommand.Register(api);
ClaimLinkVisualizerNetwork.Start(api);
ClaimLinkBufferProtection.Register(api);
api.Event.PlayerDisconnect += CommandListener.OnPlayerDisconnect;
api.Event.PlayerDisconnect += GroupCommandListener.OnPlayerDisconnect;
api.Event.PlayerDisconnect += ClaimLinkChatCommand.OnPlayerDisconnect;
}
private void RegisterCommandHooks(ICoreServerAPI api)
{
CommandListener cmdListener = new();
CommandHook.ICommandHookListener cmdProxy = CommandHookListenerProxy.Create(
cmdListener.ModId,
cmdListener.Commands,
cmdListener.Before,
cmdListener.After
);
CommandHook.CommandHookModSystem.Register(cmdProxy);
cmdListenerProxy = cmdProxy;
GroupCommandListener groupListener = new();
CommandHook.ICommandHookListener groupProxy = CommandHookListenerProxy.Create(
groupListener.ModId,
groupListener.Commands,
groupListener.Before,
groupListener.After
);
CommandHook.CommandHookModSystem.Register(groupProxy);
groupCmdListenerProxy = groupProxy;
api.Event.PlayerDisconnect += CommandListener.OnPlayerDisconnect;
api.Event.PlayerDisconnect += GroupCommandListener.OnPlayerDisconnect;
}
internal static void RebuildBufferIndex()
{
List<(int groupId, List<Vintagestory.API.MathTools.Cuboidi> buffers)> source = new();
foreach (int groupId in Registry.All)
source.Add((groupId, ClaimLinkBuffer.GetBuffer(groupId)));
BufferIndex.Rebuild(source, WorldManager.RegionSize);
}
public override void StartClientSide(ICoreClientAPI api) => ClaimLinkVisualizerClient.Start(api);
public override void Dispose()
{
if (CmdListener != null)
CommandHookModSystem.Unregister(CmdListener);
if (GroupCmdListener != null)
CommandHookModSystem.Unregister(GroupCmdListener);
if (cmdListenerProxy != null || groupCmdListenerProxy != null)
UnregisterCommandHooks();
}
private void UnregisterCommandHooks()
{
if (cmdListenerProxy != null)
CommandHook.CommandHookModSystem.Unregister(
(CommandHook.ICommandHookListener)cmdListenerProxy
);
if (groupCmdListenerProxy != null)
CommandHook.CommandHookModSystem.Unregister(
(CommandHook.ICommandHookListener)groupCmdListenerProxy
);
}
private static IEnumerable<(int claimIndex, LandClaim claim)> EnumerateOwnedClaims(
+28 -19
View File
@@ -58,7 +58,7 @@ public class ClaimLinkRegistry
public void Add(int groupId)
{
claimLinks.Add(groupId);
Save();
Save(new[] { groupId });
}
public void Remove(int groupId)
@@ -69,7 +69,7 @@ public class ClaimLinkRegistry
permittedPlayerUids.Remove(groupId);
permittedPlayerGroupIds.Remove(groupId);
Prune();
Save();
Save(new[] { groupId });
}
public void GrantPlayer(int groupId, string uid, EnumBlockAccessFlags flags)
@@ -77,7 +77,7 @@ public class ClaimLinkRegistry
if (!permittedPlayerUids.TryGetValue(groupId, out var uids))
permittedPlayerUids[groupId] = uids = new();
uids[uid] = flags;
Save();
Save(new[] { groupId });
}
public bool RevokePlayer(int groupId, string uid)
@@ -87,7 +87,7 @@ public class ClaimLinkRegistry
return false;
if (uids!.Count == 0)
permittedPlayerUids.Remove(groupId);
Save();
Save(new[] { groupId });
return true;
}
@@ -96,7 +96,7 @@ public class ClaimLinkRegistry
if (!permittedPlayerGroupIds.TryGetValue(groupId, out var groups))
permittedPlayerGroupIds[groupId] = groups = new();
groups[targetGroupId] = flags;
Save();
Save(new[] { groupId });
}
public bool RevokeGroup(int groupId, int targetGroupId)
@@ -108,7 +108,7 @@ public class ClaimLinkRegistry
return false;
if (groups!.Count == 0)
permittedPlayerGroupIds.Remove(groupId);
Save();
Save(new[] { groupId });
return true;
}
@@ -138,12 +138,12 @@ public class ClaimLinkRegistry
public void RemoveGroupFromAllPermissions(int targetGroupId)
{
bool changed = false;
foreach (var groups in permittedPlayerGroupIds.Values)
List<int>? changedGroupIds = null;
foreach (var (groupId, groups) in permittedPlayerGroupIds)
if (groups.Remove(targetGroupId))
changed = true;
(changedGroupIds ??= new()).Add(groupId);
if (!changed)
if (changedGroupIds == null)
return;
List<int>? emptyGroupIds = null;
@@ -154,7 +154,7 @@ public class ClaimLinkRegistry
foreach (int groupId in emptyGroupIds)
permittedPlayerGroupIds.Remove(groupId);
Save();
Save(changedGroupIds);
}
public bool IsClaimLinked(string uid, int claimIndex) =>
@@ -181,7 +181,7 @@ public class ClaimLinkRegistry
if (!groups.TryGetValue(groupId, out var claims))
groups[groupId] = claims = new();
claims.Add(claimIndex);
Save();
Save(new[] { groupId });
return true;
}
@@ -190,7 +190,7 @@ public class ClaimLinkRegistry
if (entries.TryGetValue(uid, out var groups) && groups.TryGetValue(groupId, out var claims))
claims.Remove(claimIndex);
Prune();
Save();
Save(new[] { groupId });
}
public void ClaimRemoved(string uid, int removedIndex)
@@ -198,6 +198,8 @@ public class ClaimLinkRegistry
if (!entries.TryGetValue(uid, out var groups))
return;
int[] affectedGroupIds = new List<int>(groups.Keys).ToArray();
foreach (var claims in groups.Values)
{
claims.Remove(removedIndex);
@@ -207,7 +209,7 @@ public class ClaimLinkRegistry
}
Prune();
Save();
Save(affectedGroupIds);
}
public void ClaimSaved(string uid, int claimIndex)
@@ -215,6 +217,8 @@ public class ClaimLinkRegistry
if (!entries.TryGetValue(uid, out var groups))
return;
int[] affectedGroupIds = new List<int>(groups.Keys).ToArray();
int count = 0;
foreach (Vintagestory.API.Common.LandClaim c in ClaimLinkModSystem.LandClaimAPI.All)
if (c.OwnedByPlayerUid == uid)
@@ -233,7 +237,7 @@ public class ClaimLinkRegistry
claims[i] = newIndex;
}
Save();
Save(affectedGroupIds);
}
public bool HasAnyEntry(string uid, int groupId) =>
@@ -246,13 +250,17 @@ public class ClaimLinkRegistry
if (entries.TryGetValue(uid, out var groups))
groups.Remove(groupId);
Prune();
Save();
Save(new[] { groupId });
}
public void ClearAllForPlayer(string uid)
{
int[] affectedGroupIds = entries.TryGetValue(uid, out var groups)
? new List<int>(groups.Keys).ToArray()
: System.Array.Empty<int>();
entries.Remove(uid);
Save();
Save(affectedGroupIds);
}
public IEnumerable<string> MemberUidsForGroup(int groupId)
@@ -286,7 +294,7 @@ public class ClaimLinkRegistry
entries.Remove(uid);
}
public void Save()
private void Save(IReadOnlyCollection<int> affectedGroupIds)
{
var entryList = new List<ClaimLinkEntrySaveData>();
foreach (var (uid, groups) in entries)
@@ -331,6 +339,7 @@ public class ClaimLinkRegistry
}
);
ClaimLinkBufferIndex.Rebuild();
ClaimLinkModSystem.RebuildBufferIndex();
ClaimLinkVisualizerNetwork.BroadcastDelta(affectedGroupIds);
}
}
+203
View File
@@ -0,0 +1,203 @@
using System.Collections.Generic;
using Vintagestory.API.Client;
using Vintagestory.API.Common;
using Vintagestory.API.MathTools;
namespace ClaimLink;
internal static class ClaimLinkVisualizerClient
{
private const int HighlightSlotId = 8341;
private const int ClientRegionSize = 512;
private static ICoreClientAPI capi = null!;
private static bool visible;
private static ClaimLinkVisualizerConfig config = null!;
private static IClientNetworkChannel channel = null!;
private static readonly Dictionary<int, ClaimLinkBufferEntryDto> knownEntries = new();
private static readonly ClaimLinkBufferIndex bufferIndex = new(ClientRegionKey);
internal static void Start(ICoreClientAPI api)
{
capi = api;
config = api.LoadModConfig<ClaimLinkVisualizerConfig>("claimlinkvisualizer.json") ?? new ClaimLinkVisualizerConfig();
api.StoreModConfig(config, "claimlinkvisualizer.json");
channel = api.Network.RegisterChannel(ClaimLinkVisualizerNetwork.ChannelName)
.RegisterMessageType<ClaimLinkBufferResponse>()
.SetMessageHandler<ClaimLinkBufferResponse>(OnBuffersPushed);
api.Input.RegisterHotKey(
"claimlinkvisualizertoggle",
"Toggle ClaimLink buffer visualization",
GlKeys.R,
HotkeyType.CharacterControls,
ctrlPressed: true
);
api.Input.SetHotKeyHandler("claimlinkvisualizertoggle", OnToggle);
api.Event.TestBlockAccess += OnTestBlockAccess;
}
private static long ClientRegionKey(int regionX, int regionZ) => ((long)regionX << 32) | (uint)regionZ;
private static bool OnToggle(KeyCombination comb)
{
visible = !visible;
if (visible)
RenderHighlights();
else
Clear();
return true;
}
private static void OnBuffersPushed(ClaimLinkBufferResponse response)
{
if (response.IsFullSync)
knownEntries.Clear();
foreach (ClaimLinkBufferEntryDto entry in response.Entries)
{
if (entry.Cuboids.Count == 0)
knownEntries.Remove(entry.GroupId);
else
knownEntries[entry.GroupId] = entry;
}
RebuildIndex();
if (visible)
RenderHighlights();
}
private static void RebuildIndex()
{
List<(int groupId, List<Cuboidi> buffers)> source = new();
foreach ((int groupId, ClaimLinkBufferEntryDto entry) in knownEntries)
{
List<Cuboidi> cuboids = new();
foreach (ClaimLinkBufferCuboidDto c in entry.Cuboids)
cuboids.Add(new Cuboidi(c.MinX, c.MinY, c.MinZ, c.MaxX, c.MaxY, c.MaxZ));
source.Add((groupId, cuboids));
}
bufferIndex.Rebuild(source, ClientRegionSize);
}
private static EnumWorldAccessResponse OnTestBlockAccess(
IPlayer player,
BlockSelection blockSel,
EnumBlockAccessFlags accessType,
ref string claimant,
EnumWorldAccessResponse response
)
{
if (response != EnumWorldAccessResponse.Granted)
return response;
BlockPos pos = blockSel.Position;
foreach (int groupId in bufferIndex.CandidateGroupIds(pos))
{
if (IsMember(groupId))
continue;
bool inBuffer = false;
foreach (Cuboidi buffer in bufferIndex.CachedBuffer(groupId))
if (buffer.Contains(pos))
{
inBuffer = true;
break;
}
if (!inBuffer)
continue;
EnumBlockAccessFlags granted = knownEntries.TryGetValue(groupId, out var entry)
? (EnumBlockAccessFlags)entry.GrantedAccess
: EnumBlockAccessFlags.None;
if ((granted & accessType) != 0)
continue;
if (HasClaimAccess(pos, accessType))
continue;
claimant = "custommessage-claimlink-buffer-zone";
return EnumWorldAccessResponse.DeniedByMod;
}
return response;
}
private static bool IsMember(int groupId)
{
foreach (PlayerGroupMembership membership in capi.World.Player.Groups)
if (membership.GroupUid == groupId)
return true;
return false;
}
private static bool HasClaimAccess(BlockPos pos, EnumBlockAccessFlags accessFlag)
{
LandClaim[]? claims = capi.World.Claims.Get(pos);
if (claims == null)
return false;
foreach (LandClaim claim in claims)
{
if (claim.TestPlayerAccess(capi.World.Player, accessFlag) != EnumPlayerAccessResult.Denied)
return true;
if (accessFlag == EnumBlockAccessFlags.Use && claim.AllowUseEveryone)
return true;
}
return false;
}
private static void RenderHighlights()
{
List<BlockPos> positions = new();
List<int> colors = new();
foreach ((int groupId, ClaimLinkBufferEntryDto entry) in knownEntries)
{
int color = HashToColor(groupId);
foreach (ClaimLinkBufferCuboidDto cuboid in entry.Cuboids)
{
positions.Add(new BlockPos(cuboid.MinX, cuboid.MinY, cuboid.MinZ));
positions.Add(new BlockPos(cuboid.MaxX, cuboid.MaxY, cuboid.MaxZ));
colors.Add(color);
}
}
capi.World.HighlightBlocks(
capi.World.Player,
HighlightSlotId,
positions,
colors,
EnumHighlightBlocksMode.Absolute,
EnumHighlightShape.Cubes
);
}
private static void Clear() =>
capi.World.HighlightBlocks(
capi.World.Player,
HighlightSlotId,
new List<BlockPos>(),
new List<int>()
);
private static int HashToColor(int groupId)
{
unchecked
{
uint h = (uint)groupId * config.ColorHashSeed;
int r = (byte)(h >> 16);
int g = (byte)(h >> 8);
int b = (byte)h;
return ColorUtil.ColorFromRgba(r, g, b, 255);
}
}
}
+6
View File
@@ -0,0 +1,6 @@
namespace ClaimLink;
internal class ClaimLinkVisualizerConfig
{
public uint ColorHashSeed = 2654435761u;
}
+60 -41
View File
@@ -1,13 +1,11 @@
using System.Collections.Generic;
using ProtoBuf;
using Vintagestory.API.Common;
using Vintagestory.API.MathTools;
using Vintagestory.API.Server;
namespace ClaimLink;
[ProtoContract]
public class ClaimLinkBufferRequest { }
[ProtoContract]
public class ClaimLinkBufferCuboidDto
{
@@ -38,6 +36,9 @@ public class ClaimLinkBufferEntryDto
[ProtoMember(2)]
public List<ClaimLinkBufferCuboidDto> Cuboids = new();
[ProtoMember(3)]
public int GrantedAccess;
}
[ProtoContract]
@@ -45,62 +46,80 @@ public class ClaimLinkBufferResponse
{
[ProtoMember(1)]
public List<ClaimLinkBufferEntryDto> Entries = new();
[ProtoMember(2)]
public bool IsFullSync;
}
internal static class ClaimLinkVisualizerNetwork
{
internal const string ChannelName = "claimlinkvisualizer";
private static IServerNetworkChannel channel = null!;
internal static void Start(ICoreServerAPI api)
{
api.Network.RegisterChannel(ChannelName)
.RegisterMessageType<ClaimLinkBufferRequest>()
.RegisterMessageType<ClaimLinkBufferResponse>()
.SetMessageHandler<ClaimLinkBufferRequest>(
(fromPlayer, _) => SendBuffers(api, fromPlayer)
);
channel = api.Network.RegisterChannel(ChannelName).RegisterMessageType<ClaimLinkBufferResponse>();
api.Event.PlayerNowPlaying += SendFullSync;
}
private static void SendBuffers(ICoreServerAPI api, IServerPlayer toPlayer)
private static void SendFullSync(IServerPlayer toPlayer)
{
ClaimLinkBufferResponse response = new();
BlockPos playerPos = toPlayer.Entity.Pos.AsBlockPos;
int radius = toPlayer.WorldData.LastApprovedViewDistance;
ClaimLinkBufferResponse response = new() { IsFullSync = true };
foreach (int groupId in ClaimLinkModSystem.Registry.All)
{
ClaimLinkBufferEntryDto entry = new() { GroupId = groupId };
foreach (Cuboidi cuboid in ClaimLinkBuffer.GetBuffer(groupId))
{
if (!IsNearby(cuboid, playerPos, radius))
continue;
entry.Cuboids.Add(
new ClaimLinkBufferCuboidDto
{
MinX = cuboid.MinX,
MinY = cuboid.MinY,
MinZ = cuboid.MinZ,
MaxX = cuboid.MaxX,
MaxY = cuboid.MaxY,
MaxZ = cuboid.MaxZ,
}
);
}
ClaimLinkBufferEntryDto entry = BuildEntry(groupId, toPlayer);
if (entry.Cuboids.Count > 0)
response.Entries.Add(entry);
}
api.Network.GetChannel(ChannelName).SendPacket(response, toPlayer);
channel.SendPacket(response, toPlayer);
}
private static bool IsNearby(Cuboidi cuboid, BlockPos playerPos, int radius) =>
cuboid.MinX <= playerPos.X + radius
&& cuboid.MaxX >= playerPos.X - radius
&& cuboid.MinY <= playerPos.Y + radius
&& cuboid.MaxY >= playerPos.Y - radius
&& cuboid.MinZ <= playerPos.Z + radius
&& cuboid.MaxZ >= playerPos.Z - radius;
internal static void BroadcastDelta(IReadOnlyCollection<int> affectedGroupIds)
{
if (affectedGroupIds.Count == 0 || channel == null)
return;
foreach (IPlayer onlinePlayer in ClaimLinkModSystem.World.AllOnlinePlayers)
{
if (onlinePlayer is not IServerPlayer serverPlayer)
continue;
ClaimLinkBufferResponse response = new() { IsFullSync = false };
foreach (int groupId in affectedGroupIds)
response.Entries.Add(BuildEntry(groupId, serverPlayer));
channel.SendPacket(response, serverPlayer);
}
}
private static ClaimLinkBufferEntryDto BuildEntry(int groupId, IServerPlayer forPlayer)
{
EnumBlockAccessFlags granted = EnumBlockAccessFlags.None;
if (ClaimLinkModSystem.Registry.HasPermission(groupId, forPlayer, EnumBlockAccessFlags.BuildOrBreak))
granted |= EnumBlockAccessFlags.BuildOrBreak;
if (ClaimLinkModSystem.Registry.HasPermission(groupId, forPlayer, EnumBlockAccessFlags.Use))
granted |= EnumBlockAccessFlags.Use;
ClaimLinkBufferEntryDto entry = new() { GroupId = groupId, GrantedAccess = (int)granted };
foreach (Cuboidi cuboid in ClaimLinkBuffer.GetBuffer(groupId))
{
entry.Cuboids.Add(
new ClaimLinkBufferCuboidDto
{
MinX = cuboid.MinX,
MinY = cuboid.MinY,
MinZ = cuboid.MinZ,
MaxX = cuboid.MaxX,
MaxY = cuboid.MaxY,
MaxZ = cuboid.MaxZ,
}
);
}
return entry;
}
}
+45
View File
@@ -0,0 +1,45 @@
using System.Collections.Generic;
using System.Reflection;
using Vintagestory.API.Common;
namespace ClaimLink;
internal delegate TextCommandResult? HookBeforeDelegate(TextCommandCallingArgs args);
internal delegate void HookAfterDelegate(TextCommandCallingArgs args, TextCommandResult result);
internal class CommandHookListenerProxy : DispatchProxy
{
private string modId = null!;
private IReadOnlyList<string> commands = null!;
private HookBeforeDelegate? before;
private HookAfterDelegate? after;
internal static CommandHook.ICommandHookListener Create(
string modId,
IReadOnlyList<string> commands,
HookBeforeDelegate? before,
HookAfterDelegate? after
)
{
object proxy = Create<CommandHook.ICommandHookListener, CommandHookListenerProxy>()!;
CommandHookListenerProxy p = (CommandHookListenerProxy)proxy;
p.modId = modId;
p.commands = commands;
p.before = before;
p.after = after;
return (CommandHook.ICommandHookListener)proxy;
}
protected override object? Invoke(MethodInfo? targetMethod, object?[]? args) =>
targetMethod!.Name switch
{
"get_ModId" => modId,
"get_Commands" => commands,
"get_Registration" => new CommandHook.CommandRegistration(
before == null ? null : new CommandHook.CommandBeforeDelegate(before),
after == null ? null : new CommandHook.CommandAfterDelegate(after)
),
_ => null,
};
}
+7 -12
View File
@@ -1,5 +1,4 @@
using System.Collections.Generic;
using CommandHook;
using Vintagestory.API.Common;
using Vintagestory.API.Config;
using Vintagestory.API.MathTools;
@@ -7,14 +6,12 @@ using Vintagestory.API.Server;
namespace ClaimLink;
public class CommandListener : ICommandHookListener
public class CommandListener
{
public string ModId => "claimlink";
public IReadOnlyList<string> Commands => new[] { "land" };
public CommandRegistration Registration => new(Before, After);
internal static Dictionary<string, int> PendingLoads = new Dictionary<string, int>();
internal static Dictionary<string, List<Cuboidi>?> PendingSaveChecks =
new Dictionary<string, List<Cuboidi>?>();
@@ -57,13 +54,13 @@ public class CommandListener : ICommandHookListener
}
}
private TextCommandResult? Before(TextCommandCallingArgs args)
internal TextCommandResult? Before(TextCommandCallingArgs args)
{
Dispatch(args);
return null;
}
private void After(TextCommandCallingArgs args, TextCommandResult result)
internal void After(TextCommandCallingArgs args, TextCommandResult result)
{
if (args.Caller.Player == null)
return;
@@ -114,7 +111,7 @@ public class CommandListener : ICommandHookListener
if (!violatesClaimLink && !violatesClaim)
{
ClaimLinkBufferIndex.Rebuild();
ClaimLinkModSystem.RebuildBufferIndex();
return;
}
@@ -276,19 +273,17 @@ public class CommandListener : ICommandHookListener
}
}
public class GroupCommandListener : ICommandHookListener
public class GroupCommandListener
{
public string ModId => "claimlink.group";
public IReadOnlyList<string> Commands => new[] { "group" };
public CommandRegistration Registration => new(Before, After);
internal static Dictionary<string, int> PendingDisbands = new Dictionary<string, int>();
internal static Dictionary<string, (string AffectedUid, int GroupId)> PendingMembershipChecks =
new Dictionary<string, (string, int)>();
private TextCommandResult? Before(TextCommandCallingArgs args)
internal TextCommandResult? Before(TextCommandCallingArgs args)
{
if (args.Caller.Player == null)
return null;
@@ -370,7 +365,7 @@ public class GroupCommandListener : ICommandHookListener
PendingMembershipChecks[callerUid] = (targetUid, (int)groupId);
}
private void After(TextCommandCallingArgs args, TextCommandResult result)
internal void After(TextCommandCallingArgs args, TextCommandResult result)
{
if (args.Caller.Player == null)
return;
+3 -4
View File
@@ -3,14 +3,13 @@
"type": "Code",
"modid": "claimlink",
"name": "ClaimLink",
"side": "Server",
"side": "Universal",
"authors": [
"anth64"
],
"description": "Link claims together with groups.",
"version": "0.5.1",
"version": "0.6.0",
"dependencies": {
"game": "1.22.5",
"commandhook": "2.1.0"
"game": "1.22.5"
}
}