Compare commits

...
2 Commits
5 changed files with 192 additions and 257 deletions
+9 -5
View File
@@ -1,23 +1,27 @@
using System.Collections.Generic;
using ProtoBuf;
namespace ClaimLink;
[ProtoContract]
public class ClaimLink
public class ClaimLinkSaveData
{
[ProtoMember(1)]
public int GroupId;
public List<int> Links = new();
[ProtoMember(2)]
public List<ClaimLinkEntrySaveData> Entries = new();
}
[ProtoContract]
public class ClaimLinkEntry
public class ClaimLinkEntrySaveData
{
[ProtoMember(1)]
public string OwnerPlayerUid = "";
[ProtoMember(2)]
public int ClaimIndex;
public int GroupId;
[ProtoMember(3)]
public int GroupId;
public List<int> ClaimIndicies = new();
}
+32 -38
View File
@@ -212,10 +212,9 @@ public static class ClaimLinkChatCommand
: null;
}
private static TextCommandResult? TryResolveClaimLink(PlayerGroup group, out ClaimLink link)
private static TextCommandResult? TryResolveClaimLink(PlayerGroup group)
{
link = ClaimLinkModSystem.Registry.Get(group.Uid)!;
return link == null
return !ClaimLinkModSystem.Registry.Exists(group.Uid)
? TextCommandResult.Error($"'{group.Name}' is not a claim link.")
: null;
}
@@ -258,7 +257,7 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
if (ClaimLinkModSystem.Registry.Get(group.Uid) != null)
if (ClaimLinkModSystem.Registry.Exists(group.Uid))
return TextCommandResult.Error($"'{groupName}' is already a claim link.");
int groupId = group.Uid;
@@ -267,7 +266,7 @@ public static class ClaimLinkChatCommand
$"'{groupName}' will become a claim link.",
() =>
{
ClaimLinkModSystem.Registry.Add(new ClaimLink { GroupId = groupId });
ClaimLinkModSystem.Registry.Add(groupId);
return TextCommandResult.Success($"'{groupName}' is now a claim link.");
}
);
@@ -303,7 +302,7 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
err = TryResolveClaimLink(group, out ClaimLink link);
err = TryResolveClaimLink(group);
if (err != null)
return err;
@@ -313,6 +312,7 @@ public static class ClaimLinkChatCommand
return err;
string playerUid = player.PlayerUID;
int groupId = group.Uid;
if (!ClaimLinkModSystem.TryResolveOwnedClaim(playerUid, claimIndex, out _))
return TextCommandResult.Error("You do not own that claim.");
@@ -326,7 +326,7 @@ public static class ClaimLinkChatCommand
$"{claimDesc} will be linked into '{groupName}'.",
() =>
{
ClaimLinkModSystem.Registry.AddEntry(playerUid, link.GroupId, claimIndex);
ClaimLinkModSystem.Registry.AddEntry(playerUid, groupId, claimIndex);
return TextCommandResult.Success($"Linked {claimDesc} to '{groupName}'.");
}
@@ -338,13 +338,13 @@ public static class ClaimLinkChatCommand
int claimIndex = (int)args[0];
string playerUid = args.Caller.Player.PlayerUID;
ClaimLink? link = ClaimLinkModSystem.Registry.FindLinkContaining(playerUid, claimIndex);
if (link == null)
int? groupId = ClaimLinkModSystem.Registry.FindGroupContaining(playerUid, claimIndex);
if (groupId == null)
return TextCommandResult.Error(
$"Claim {claimIndex} is not linked into any claim link by you."
);
string groupName = ClaimLinkModSystem.Groups.PlayerGroupsById[link.GroupId].Name;
string groupName = ClaimLinkModSystem.Groups.PlayerGroupsById[(int)groupId].Name;
string claimDesc = DescribeClaim(playerUid, claimIndex);
return Stage(
@@ -352,7 +352,7 @@ public static class ClaimLinkChatCommand
$"{claimDesc} will be unlinked from '{groupName}'.",
() =>
{
ClaimLinkModSystem.Registry.RemoveEntry(playerUid, link.GroupId, claimIndex);
ClaimLinkModSystem.Registry.RemoveEntry(playerUid, (int)groupId, claimIndex);
return TextCommandResult.Success($"Unlinked {claimDesc} from '{groupName}'.");
}
);
@@ -367,7 +367,7 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
err = TryResolveClaimLink(group, out _);
err = TryResolveClaimLink(group);
if (err != null)
return err;
@@ -407,7 +407,7 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
err = TryResolveClaimLink(group, out _);
err = TryResolveClaimLink(group);
if (err != null)
return err;
@@ -447,7 +447,7 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
err = TryResolveClaimLink(group, out ClaimLink link);
err = TryResolveClaimLink(group);
if (err != null)
return err;
@@ -466,7 +466,7 @@ public static class ClaimLinkChatCommand
return Stage(
playerUid,
$"Ownership of '{groupName}' will be transferred to {target.PlayerName}.",
() => ExecuteTransferOwnership(group, link, target)
() => ExecuteTransferOwnership(group, target)
);
}
@@ -495,11 +495,7 @@ public static class ClaimLinkChatCommand
: null;
}
private static TextCommandResult ExecuteTransferOwnership(
PlayerGroup group,
ClaimLink link,
IPlayer target
)
private static TextCommandResult ExecuteTransferOwnership(PlayerGroup group, IPlayer target)
{
string oldOwnerUid = group.OwnerUID;
IPlayer? oldOwner = ClaimLinkModSystem.World.PlayerByUid(oldOwnerUid);
@@ -515,7 +511,7 @@ public static class ClaimLinkChatCommand
string notice = $"'{group.Name}' is now owned by {target.PlayerName}.";
HashSet<string> notifyUids = ClaimLinkModSystem
.Registry.MemberUidsForGroup(link.GroupId)
.Registry.MemberUidsForGroup(group.Uid)
.ToHashSet();
notifyUids.Add(oldOwnerUid);
notifyUids.Add(target.PlayerUID);
@@ -540,31 +536,29 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
err = TryResolveClaimLink(group, out ClaimLink link);
err = TryResolveClaimLink(group);
if (err != null)
return err;
return TextCommandResult.Success(FormatInfo(groupName, link));
return TextCommandResult.Success(FormatInfo(groupName, group.Uid));
}
public static TextCommandResult List(TextCommandCallingArgs args)
{
List<ClaimLink> links = ClaimLinkModSystem
.Registry.All.OrderByDescending(l =>
ClaimLinkModSystem.Registry.MemberCountForGroup(l.GroupId)
)
List<int> groupIds = ClaimLinkModSystem
.Registry.All.OrderByDescending(id => ClaimLinkModSystem.Registry.MemberCountForGroup(id))
.ToList();
if (links.Count == 0)
if (groupIds.Count == 0)
return TextCommandResult.Success("There are no claim links.");
StringBuilder sb = new();
sb.AppendLine($"Claim links ({links.Count}):");
sb.AppendLine($"Claim links ({groupIds.Count}):");
foreach (ClaimLink link in links)
foreach (int groupId in groupIds)
{
string groupName = ClaimLinkModSystem.Groups.PlayerGroupsById[link.GroupId].Name;
int memberCount = ClaimLinkModSystem.Registry.MemberCountForGroup(link.GroupId);
string groupName = ClaimLinkModSystem.Groups.PlayerGroupsById[groupId].Name;
int memberCount = ClaimLinkModSystem.Registry.MemberCountForGroup(groupId);
sb.AppendLine($" {groupName}: {memberCount} member{(memberCount == 1 ? "" : "s")}");
}
@@ -586,20 +580,20 @@ public static class ClaimLinkChatCommand
return string.IsNullOrEmpty(claim.Description) ? $"claim {claimIndex}" : claim.Description;
}
private static string FormatInfo(string groupName, ClaimLink link)
private static string FormatInfo(string groupName, int groupId)
{
int memberCount = ClaimLinkModSystem.Registry.MemberCountForGroup(link.GroupId);
int memberCount = ClaimLinkModSystem.Registry.MemberCountForGroup(groupId);
StringBuilder sb = new();
sb.AppendLine(
$"Claim link '{groupName}' ({memberCount} member{(memberCount == 1 ? "" : "s")}):"
);
foreach (string uid in ClaimLinkModSystem.Registry.MemberUidsForGroup(link.GroupId))
foreach (string uid in ClaimLinkModSystem.Registry.MemberUidsForGroup(groupId))
{
string name = ClaimLinkModSystem.World.PlayerByUid(uid)?.PlayerName ?? uid;
IEnumerable<string> claims = ClaimLinkModSystem
.Registry.ClaimsForPlayerInGroup(uid, link.GroupId)
.Registry.ClaimsForPlayerInGroup(uid, groupId)
.Select(i => DescribeClaim(uid, i));
sb.AppendLine($" {name}: [{string.Join(", ", claims)}]");
}
@@ -631,7 +625,7 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
err = TryResolveClaimLink(group, out ClaimLink link);
err = TryResolveClaimLink(group);
if (err != null)
return err;
@@ -643,7 +637,7 @@ public static class ClaimLinkChatCommand
if (err != null)
return err;
return ExecuteTransferOwnership(group, link, target);
return ExecuteTransferOwnership(group, target);
}
public static TextCommandResult AdminInfo(TextCommandCallingArgs args) =>
+1 -1
View File
@@ -53,7 +53,7 @@ public class ClaimLinkModSystem : ModSystem
}
}
internal static bool TryResolveOwnedClaim(
public static bool TryResolveOwnedClaim(
string ownerPlayerUid,
int claimIndex,
out LandClaim? claim
+117 -100
View File
@@ -1,171 +1,188 @@
using System.Collections.Generic;
using System.Linq;
using ProtoBuf;
using Vintagestory.API.Server;
namespace ClaimLink;
[ProtoContract]
public class ClaimLinkData
{
[ProtoMember(1)]
public List<ClaimLink> Links = new();
[ProtoMember(2)]
public List<ClaimLinkEntry> Entries = new();
}
public class ClaimLinkRegistry
{
private const string SaveKey = "claimlink:links";
private const string SaveKey = "claimlink:claimlinkdata";
private readonly ISaveGame saveGame;
private readonly Dictionary<int, ClaimLink> byGroupId = new();
private readonly Dictionary<string, Dictionary<int, List<int>>> byPlayer = new();
private readonly List<int> claimLinks = new();
private readonly Dictionary<string, Dictionary<int, List<int>>> entries = new();
public ClaimLinkRegistry(ISaveGame saveGame)
{
this.saveGame = saveGame;
ClaimLinkData? data = saveGame.GetData<ClaimLinkData?>(SaveKey, null);
ClaimLinkSaveData? data = saveGame.GetData<ClaimLinkSaveData?>(SaveKey, null);
if (data == null)
return;
foreach (ClaimLink link in data.Links)
byGroupId[link.GroupId] = link;
claimLinks.AddRange(data.Links);
foreach (ClaimLinkEntry entry in data.Entries)
GetOrCreateIndices(entry.OwnerPlayerUid, entry.GroupId).Add(entry.ClaimIndex);
foreach (var entry in data.Entries)
{
if (!entries.ContainsKey(entry.OwnerPlayerUid))
entries[entry.OwnerPlayerUid] = new Dictionary<int, List<int>>();
entries[entry.OwnerPlayerUid][entry.GroupId] = new(entry.ClaimIndicies);
}
}
public ClaimLink? Get(int groupId) =>
byGroupId.TryGetValue(groupId, out ClaimLink? link) ? link : null;
public IReadOnlyList<int> All => claimLinks;
public IReadOnlyCollection<ClaimLink> All => byGroupId.Values;
public bool Exists(int groupId) => claimLinks.Contains(groupId);
public void Add(ClaimLink link)
public void Add(int groupId)
{
byGroupId[link.GroupId] = link;
claimLinks.Add(groupId);
Save();
}
public void Remove(int groupId)
{
byGroupId.Remove(groupId);
List<string> emptyPlayerUids = new();
foreach (KeyValuePair<string, Dictionary<int, List<int>>> playerEntry in byPlayer)
{
playerEntry.Value.Remove(groupId);
if (playerEntry.Value.Count == 0)
emptyPlayerUids.Add(playerEntry.Key);
}
foreach (string uid in emptyPlayerUids)
byPlayer.Remove(uid);
claimLinks.Remove(groupId);
foreach (var groups in entries.Values)
groups.Remove(groupId);
Prune();
Save();
}
public bool IsClaimLinked(string ownerPlayerUid, int claimIndex) =>
FindLinkContaining(ownerPlayerUid, claimIndex) != null;
public bool IsClaimLinked(string uid, int claimIndex) =>
FindGroupContaining(uid, claimIndex) != null;
public ClaimLink? FindLinkContaining(string ownerPlayerUid, int claimIndex)
public int? FindGroupContaining(string uid, int claimIndex)
{
if (!byPlayer.TryGetValue(ownerPlayerUid, out Dictionary<int, List<int>>? perGroup))
if (!entries.TryGetValue(uid, out var groups))
return null;
foreach (KeyValuePair<int, List<int>> entry in perGroup)
if (entry.Value.Contains(claimIndex))
return Get(entry.Key);
foreach (var (groupId, claims) in groups)
if (claims.Contains(claimIndex))
return groupId;
return null;
}
public void AddEntry(string ownerPlayerUid, int groupId, int claimIndex)
public void AddEntry(string uid, int groupId, int claimIndex)
{
GetOrCreateIndices(ownerPlayerUid, groupId).Add(claimIndex);
if (!entries.TryGetValue(uid, out var groups))
entries[uid] = groups = new();
if (!groups.TryGetValue(groupId, out var claims))
groups[groupId] = claims = new();
claims.Add(claimIndex);
Save();
}
public void RemoveEntry(string ownerPlayerUid, int groupId, int claimIndex)
public void RemoveEntry(string uid, int groupId, int claimIndex)
{
if (
byPlayer.TryGetValue(ownerPlayerUid, out Dictionary<int, List<int>>? perGroup)
&& perGroup.TryGetValue(groupId, out List<int>? indices)
)
if (entries.TryGetValue(uid, out var groups) && groups.TryGetValue(groupId, out var claims))
claims.Remove(claimIndex);
Prune();
Save();
}
public void ClaimRemoved(string uid, int removedIndex)
{
if (!entries.TryGetValue(uid, out var groups))
return;
foreach (var claims in groups.Values)
{
indices.Remove(claimIndex);
if (indices.Count == 0)
perGroup.Remove(groupId);
if (perGroup.Count == 0)
byPlayer.Remove(ownerPlayerUid);
claims.Remove(removedIndex);
for (int i = 0; i < claims.Count; i++)
if (claims[i] > removedIndex)
claims[i]--;
}
Prune();
Save();
}
public bool HasAnyEntry(string ownerPlayerUid, int groupId) =>
byPlayer.TryGetValue(ownerPlayerUid, out Dictionary<int, List<int>>? perGroup)
&& perGroup.TryGetValue(groupId, out List<int>? indices)
&& indices.Count > 0;
public void RemoveAllForPlayerInGroup(string ownerPlayerUid, int groupId)
public void ClaimSaved(string uid, int claimIndex)
{
if (byPlayer.TryGetValue(ownerPlayerUid, out Dictionary<int, List<int>>? perGroup))
{
perGroup.Remove(groupId);
if (perGroup.Count == 0)
byPlayer.Remove(ownerPlayerUid);
}
if (!entries.TryGetValue(uid, out var groups))
return;
int count = 0;
foreach (Vintagestory.API.Common.LandClaim c in ClaimLinkModSystem.LandClaimAPI.All)
if (c.OwnedByPlayerUid == uid)
count++;
int newIndex = count - 1;
foreach (var claims in groups.Values)
{
int i = claims.IndexOf(claimIndex);
for (int j = 0; j < claims.Count; j++)
if (j != i && claims[j] > claimIndex)
claims[j]--;
if (i >= 0)
claims[i] = newIndex;
}
Save();
}
public IEnumerable<string> MemberUidsForGroup(int groupId) =>
byPlayer
.Where(kv => kv.Value.TryGetValue(groupId, out List<int>? indices) && indices.Count > 0)
.Select(kv => kv.Key);
public bool HasAnyEntry(string uid, int groupId) =>
entries.TryGetValue(uid, out var groups)
&& groups.TryGetValue(groupId, out var claims)
&& claims.Count > 0;
public int MemberCountForGroup(int groupId) => MemberUidsForGroup(groupId).Count();
public void RemoveAllForPlayerInGroup(string uid, int groupId)
{
if (entries.TryGetValue(uid, out var groups))
groups.Remove(groupId);
Prune();
Save();
}
public IReadOnlyList<int> ClaimsForPlayerInGroup(string ownerPlayerUid, int groupId) =>
byPlayer.TryGetValue(ownerPlayerUid, out Dictionary<int, List<int>>? perGroup)
&& perGroup.TryGetValue(groupId, out List<int>? indices)
? indices
public IEnumerable<string> MemberUidsForGroup(int groupId)
{
foreach (var (uid, groups) in entries)
if (groups.TryGetValue(groupId, out var claims) && claims.Count > 0)
yield return uid;
}
public int MemberCountForGroup(int groupId)
{
int count = 0;
foreach (var uid in MemberUidsForGroup(groupId))
count++;
return count;
}
public IReadOnlyList<int> ClaimsForPlayerInGroup(string uid, int groupId) =>
entries.TryGetValue(uid, out var groups) && groups.TryGetValue(groupId, out var claims)
? claims
: System.Array.Empty<int>();
private List<int> GetOrCreateIndices(string playerUid, int groupId)
private void Prune()
{
if (!byPlayer.TryGetValue(playerUid, out Dictionary<int, List<int>>? perGroup))
byPlayer[playerUid] = perGroup = new Dictionary<int, List<int>>();
if (!perGroup.TryGetValue(groupId, out List<int>? indices))
perGroup[groupId] = indices = new List<int>();
return indices;
List<string>? empty = null;
foreach (var (uid, groups) in entries)
if (groups.Count == 0)
(empty ??= new()).Add(uid);
if (empty != null)
foreach (var uid in empty)
entries.Remove(uid);
}
public void Save()
{
List<ClaimLinkEntry> entries = new();
foreach (KeyValuePair<string, Dictionary<int, List<int>>> playerEntry in byPlayer)
foreach (KeyValuePair<int, List<int>> groupEntry in playerEntry.Value)
foreach (int index in groupEntry.Value)
entries.Add(
new ClaimLinkEntry
var entryList = new List<ClaimLinkEntrySaveData>();
foreach (var (uid, groups) in entries)
foreach (var (groupId, claims) in groups)
entryList.Add(
new ClaimLinkEntrySaveData
{
OwnerPlayerUid = playerEntry.Key,
GroupId = groupEntry.Key,
ClaimIndex = index,
OwnerPlayerUid = uid,
GroupId = groupId,
ClaimIndicies = new(claims),
}
);
saveGame.StoreData(
SaveKey,
new ClaimLinkData { Links = new List<ClaimLink>(byGroupId.Values), Entries = entries }
new ClaimLinkSaveData { Links = claimLinks, Entries = entryList }
);
}
}
+33 -113
View File
@@ -15,39 +15,23 @@ public class ClaimLinkCommandListener : ICommandHookListener
internal static Dictionary<string, int> PendingLoads = new Dictionary<string, int>();
private delegate void SubHandler(Caller caller, CmdArgs args, TextCommandResult? result);
private delegate void SubHandler(Caller caller, CmdArgs args);
private static readonly Dictionary<string, SubHandler> topLevel = new()
{
["claim"] = Claim,
["free"] = Free,
["info"] = Info,
["list"] = List,
["adminfree"] = AdminFree,
};
private static readonly Dictionary<string, SubHandler> claimSub = new()
{
["load"] = ClaimLoad,
["new"] = ClaimNew,
["grant"] = ClaimGrant,
["revoke"] = ClaimRevoke,
["grantgroup"] = ClaimGrantGroup,
["revokegroup"] = ClaimRevokeGroup,
["start"] = ClaimStart,
["end"] = ClaimEnd,
["grow"] = ClaimGrow,
["shrink"] = ClaimShrink,
["add"] = ClaimAdd,
["allowuseeveryone"] = ClaimAllowUseEveryone,
["plevel"] = ClaimPLevel,
["fullheight"] = ClaimFullHeight,
["save"] = ClaimSave,
["cancel"] = ClaimCancel,
["download"] = ClaimDownload,
};
private static void Dispatch(TextCommandCallingArgs args, TextCommandResult? result)
private static void Dispatch(TextCommandCallingArgs args)
{
CmdArgs rawArgs = args.RawArgs.Clone();
@@ -58,7 +42,7 @@ public class ClaimLinkCommandListener : ICommandHookListener
if (topLevel.TryGetValue(word, out SubHandler? handler))
{
rawArgs.PopWord();
handler(args.Caller, rawArgs, result);
handler(args.Caller, rawArgs);
}
else
{
@@ -69,16 +53,13 @@ public class ClaimLinkCommandListener : ICommandHookListener
private TextCommandResult? Before(TextCommandCallingArgs args)
{
Dispatch(args, null);
Dispatch(args);
return null;
}
private void After(TextCommandCallingArgs args, TextCommandResult result)
{
Dispatch(args, result);
}
private void After(TextCommandCallingArgs args, TextCommandResult result) { }
private static void Claim(Caller caller, CmdArgs args, TextCommandResult? result)
private static void Claim(Caller caller, CmdArgs args)
{
string? word = args.PeekWord();
if (word == null)
@@ -87,46 +68,46 @@ public class ClaimLinkCommandListener : ICommandHookListener
if (claimSub.TryGetValue(word, out SubHandler? handler))
{
args.PopWord();
handler(caller, args, result);
handler(caller, args);
}
}
private static void ClaimLoad(Caller caller, CmdArgs args, TextCommandResult? result)
private static void ClaimSave(Caller caller, CmdArgs args)
{
int? claimIndex = args.PopInt();
if (caller.Player == null)
return;
ClaimLinkModSystem.Logger.Notification(
"CLAIM LOAD {0}",
result == null ? "BEFORE" : "AFTER"
);
string uid = caller.Player.PlayerUID;
if (!PendingLoads.TryGetValue(uid, out int pendingIndex))
return;
if (
claimIndex != null
&& ClaimLinkModSystem.TryResolveOwnedClaim(
caller.Player.PlayerUID,
(int)claimIndex,
out _
)
)
{
PendingLoads[caller.Player.PlayerUID] = (int)claimIndex;
ClaimLinkModSystem.Logger.Notification($"Claim Index Loaded = {claimIndex}");
}
ClaimLinkModSystem.Registry.ClaimSaved(uid, pendingIndex);
PendingLoads.Remove(uid);
}
private static void ClaimCancel(Caller caller, CmdArgs args, TextCommandResult? result)
private static void ClaimLoad(Caller caller, CmdArgs args)
{
if (result != null || caller.Player == null)
int? claimIndex = args.PopInt();
if (caller.Player == null || claimIndex == null)
return;
if (
ClaimLinkModSystem.TryResolveOwnedClaim(caller.Player.PlayerUID, (int)claimIndex, out _)
)
PendingLoads[caller.Player.PlayerUID] = (int)claimIndex;
}
private static void ClaimCancel(Caller caller, CmdArgs args)
{
if (caller.Player == null)
return;
PendingLoads.Remove(caller.Player.PlayerUID);
}
private static void Free(Caller caller, CmdArgs args, TextCommandResult? result)
private static void Free(Caller caller, CmdArgs args)
{
if (result == null || result.Status != EnumCommandStatus.Success || caller.Player == null)
if (caller.Player == null)
return;
string uid = caller.Player.PlayerUID;
@@ -137,19 +118,10 @@ public class ClaimLinkCommandListener : ICommandHookListener
if (args.PopWord() != "confirm")
return;
ClaimLink? link = ClaimLinkModSystem.Registry.FindLinkContaining(uid, (int)claimIndex);
ClaimLinkModSystem.Logger.Notification(
link != null
? $"claimlink: freed claim {claimIndex} for {uid} was linked to group {link.GroupId}"
: $"claimlink: freed claim {claimIndex} for {uid} was not linked"
);
ClaimLinkModSystem.Registry.ClaimRemoved(uid, (int)claimIndex);
}
private static void Info(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void List(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void AdminFree(Caller caller, CmdArgs args, TextCommandResult? result)
private static void AdminFree(Caller caller, CmdArgs args)
{
if (caller.Player == null)
return;
@@ -157,64 +129,12 @@ public class ClaimLinkCommandListener : ICommandHookListener
LandClaim[] claims = ClaimLinkModSystem.LandClaimAPI.Get(
caller.Player.Entity.Pos.AsBlockPos
);
string phase = result == null ? "before" : $"after (status={result.Status})";
ClaimLinkModSystem.Logger.Notification(
$"claimlink: adminfree {phase}: {claims.Length} claim(s) at position"
);
foreach (LandClaim c in claims)
ClaimLinkModSystem.Logger.Notification($"claimlink: owned by {c.OwnedByPlayerUid}");
if (ClaimLinkModSystem.TryResolveClaimIndex(c.OwnedByPlayerUid, c, out int claimIndex))
ClaimLinkModSystem.Registry.ClaimRemoved(c.OwnedByPlayerUid, claimIndex);
}
private static void ClaimNew(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimGrant(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimRevoke(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimGrantGroup(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimRevokeGroup(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimStart(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimEnd(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimGrow(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimShrink(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimAdd(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimAllowUseEveryone(
Caller caller,
CmdArgs args,
TextCommandResult? result
) { }
private static void ClaimPLevel(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimFullHeight(Caller caller, CmdArgs args, TextCommandResult? result) { }
private static void ClaimSave(Caller caller, CmdArgs args, TextCommandResult? result)
{
if (result == null || result.Status != EnumCommandStatus.Success || caller.Player == null)
return;
string uid = caller.Player.PlayerUID;
int? claimIndex = args.PopInt();
if (PendingLoads.TryGetValue(uid, out int pendingIndex) && claimIndex != pendingIndex)
ClaimLinkModSystem.Logger.Error(
$"claimlink: claim save index mismatch for {uid}: pending={pendingIndex} saved={claimIndex}"
);
PendingLoads.Remove(uid);
}
private static void ClaimDownload(Caller caller, CmdArgs args, TextCommandResult? result) { }
internal static void OnPlayerDisconnect(IServerPlayer player)
{
PendingLoads.Remove(player.PlayerUID);