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4
Commits
0e0e4e0f74
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c110ee2604
| Author | SHA1 | Date | |
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c110ee2604 | ||
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baf3ccbd93 | ||
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3cf6db1d2a | ||
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12219e6ef5 |
@@ -0,0 +1,140 @@
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using System.Collections.Generic;
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using Vintagestory.API.Common;
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using Vintagestory.API.MathTools;
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namespace ClaimLink;
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internal static class ClaimLinkBuffer
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{
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internal static List<Cuboidi> GetBuffer(int groupId)
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{
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List<Cuboidi> cuboids = new();
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foreach (string uid in ClaimLinkModSystem.Registry.MemberUidsForGroup(groupId))
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{
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foreach (
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int claimIndex in ClaimLinkModSystem.Registry.ClaimsForPlayerInGroup(uid, groupId)
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)
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{
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if (
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!ClaimLinkModSystem.TryResolveOwnedClaim(uid, claimIndex, out LandClaim? claim)
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|| claim == null
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)
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continue;
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foreach (Cuboidi area in claim.Areas)
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cuboids.Add(GrowOne(area));
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}
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}
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return cuboids;
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}
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internal static bool TryFindOverlappingClaimLink(
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List<Cuboidi> areas,
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ISet<int>? excludeGroupIds,
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out int violatingGroupId
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)
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{
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foreach (int groupId in ClaimLinkModSystem.Registry.All)
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{
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if (excludeGroupIds != null && excludeGroupIds.Contains(groupId))
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continue;
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foreach (Cuboidi bufferCuboid in GetBuffer(groupId))
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foreach (Cuboidi area in areas)
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if (area.Intersects(bufferCuboid))
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{
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violatingGroupId = groupId;
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return true;
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}
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}
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violatingGroupId = -1;
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return false;
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}
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internal static bool TryFindOverlappingClaim(
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List<Cuboidi> areas,
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string excludeOwnerUid,
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ISet<int>? excludeGroupIds,
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out LandClaim? violatingClaim
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)
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{
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HashSet<LandClaim> excludedClaims = new();
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if (excludeGroupIds != null)
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foreach (int groupId in excludeGroupIds)
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foreach (string uid in ClaimLinkModSystem.Registry.MemberUidsForGroup(groupId))
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foreach (
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int claimIndex in ClaimLinkModSystem.Registry.ClaimsForPlayerInGroup(
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uid,
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groupId
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)
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)
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if (
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ClaimLinkModSystem.TryResolveOwnedClaim(
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uid,
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claimIndex,
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out LandClaim? excludedClaim
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)
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&& excludedClaim != null
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)
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excludedClaims.Add(excludedClaim);
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foreach (LandClaim claim in ClaimLinkModSystem.LandClaimAPI.All)
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{
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if (claim.OwnedByPlayerUid == excludeOwnerUid)
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continue;
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if (excludedClaims.Contains(claim))
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continue;
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foreach (Cuboidi claimArea in claim.Areas)
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foreach (Cuboidi area in areas)
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if (area.Intersects(claimArea))
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{
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violatingClaim = claim;
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return true;
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}
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}
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violatingClaim = null;
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return false;
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}
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internal static ISet<int> MemberClaimLinkIds(string uid)
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{
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HashSet<int> groupIds = new();
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var memberships = ClaimLinkModSystem.PlayerData.GetPlayerDataByUid(uid)?.PlayerGroupMemberships;
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if (memberships == null)
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return groupIds;
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foreach (int groupId in memberships.Keys)
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if (ClaimLinkModSystem.Registry.Exists(groupId))
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groupIds.Add(groupId);
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return groupIds;
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}
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internal static List<Cuboidi> GrowAreas(List<Cuboidi> areas)
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{
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List<Cuboidi> grown = new();
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foreach (Cuboidi area in areas)
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grown.Add(GrowOne(area));
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return grown;
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}
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private static Cuboidi GrowOne(Cuboidi area)
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{
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Cuboidi normalized = new Cuboidi(
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area.MinX,
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area.MinY,
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area.MinZ,
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area.MaxX,
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area.MaxY,
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area.MaxZ
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);
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int bufferSize = ClaimLinkModSystem.Config.BufferSize;
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return normalized.GrowBy(bufferSize, bufferSize, bufferSize);
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}
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}
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@@ -4,6 +4,7 @@ using System.Linq;
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using System.Text;
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using Vintagestory.API.Common;
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using Vintagestory.API.Config;
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using Vintagestory.API.MathTools;
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using Vintagestory.API.Server;
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namespace ClaimLink;
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@@ -375,17 +376,56 @@ public static class ClaimLinkChatCommand
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int groupId = group.Uid;
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string groupName = group.Name;
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if (!ClaimLinkModSystem.TryResolveOwnedClaim(playerUid, claimIndex, out _))
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return TextCommandResult.Error("You do not own that claim.");
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if (
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!ClaimLinkModSystem.TryResolveOwnedClaim(playerUid, claimIndex, out LandClaim? claim)
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|| claim == null
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)
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return TextCommandResult.Error($"You don't have a claim at index {claimIndex}.");
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if (ClaimLinkModSystem.Registry.IsClaimLinked(playerUid, claimIndex))
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return TextCommandResult.Error("That claim is already part of a claim link.");
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List<Cuboidi> grownAreas = ClaimLinkBuffer.GrowAreas(claim.Areas);
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ISet<int> excludeGroupIds = new HashSet<int> { groupId };
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if (
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ClaimLinkBuffer.TryFindOverlappingClaimLink(
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grownAreas,
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excludeGroupIds,
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out int violatingGroupId
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)
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)
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{
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string violatingName = ClaimLinkModSystem.Groups.PlayerGroupsById.TryGetValue(
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violatingGroupId,
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out PlayerGroup? violatingGroup
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)
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? violatingGroup!.Name
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: "another claim link";
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return TextCommandResult.Error(
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$"Cannot link that claim, it overlaps the protected buffer of '{violatingName}'."
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);
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}
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if (
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ClaimLinkBuffer.TryFindOverlappingClaim(
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grownAreas,
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playerUid,
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excludeGroupIds,
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out LandClaim? violatingClaim
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)
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)
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{
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return TextCommandResult.Error(
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$"Cannot link that claim, its buffer would overlap the claim owned by {violatingClaim!.LastKnownOwnerName}."
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);
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}
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string claimDesc = DescribeClaim(playerUid, claimIndex);
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return Stage(
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playerUid,
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groupId,
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$"{claimDesc} will be linked into '{groupName}'.",
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$"'{claimDesc}' will be linked into '{groupName}'.",
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() =>
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{
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bool stillMember =
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@@ -397,9 +437,9 @@ public static class ClaimLinkChatCommand
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bool success = ClaimLinkModSystem.Registry.AddEntry(playerUid, groupId, claimIndex);
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return success
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? TextCommandResult.Success($"Linked {claimDesc} to '{groupName}'.")
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? TextCommandResult.Success($"Linked '{claimDesc}' to '{groupName}'.")
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: TextCommandResult.Error(
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$"Unable to link {claimIndex} to '{groupName}' it is currently being modified."
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$"Unable to link claim {claimIndex} to '{groupName}', it is currently being modified."
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);
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}
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);
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@@ -422,11 +462,11 @@ public static class ClaimLinkChatCommand
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return Stage(
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playerUid,
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(int)groupId,
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$"{claimDesc} will be unlinked from '{groupName}'.",
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$"'{claimDesc}' will be unlinked from '{groupName}'.",
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() =>
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{
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ClaimLinkModSystem.Registry.RemoveEntry(playerUid, (int)groupId, claimIndex);
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return TextCommandResult.Success($"Unlinked {claimDesc} from '{groupName}'.");
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return TextCommandResult.Success($"Unlinked '{claimDesc}' from '{groupName}'.");
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}
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);
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}
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@@ -806,7 +846,7 @@ public static class ClaimLinkChatCommand
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ClaimLinkModSystem.Registry.RemoveEntry(targetUid, (int)groupId, claimIndex);
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return TextCommandResult.Success(
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$"Unlinked {claimDesc} from '{groupName}' (owned by {playerName})."
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$"Unlinked '{claimDesc}' from '{groupName}' (owned by {playerName})."
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);
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}
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@@ -0,0 +1,6 @@
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namespace ClaimLink;
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internal class ClaimLinkConfig
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{
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public int BufferSize = 16;
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}
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@@ -13,6 +13,7 @@ public class ClaimLinkModSystem : ModSystem
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internal static IGroupManager Groups = null!;
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internal static IWorldAccessor World = null!;
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internal static IPlayerDataManager PlayerData = null!;
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internal static ClaimLinkConfig Config = null!;
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internal CommandListener? CmdListener;
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internal GroupCommandListener? GroupCmdListener;
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@@ -25,6 +26,8 @@ public class ClaimLinkModSystem : ModSystem
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Groups = api.Groups;
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Logger = api.Logger;
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PlayerData = api.PlayerData;
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Config = api.LoadModConfig<ClaimLinkConfig>("claimlink.json") ?? new ClaimLinkConfig();
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api.StoreModConfig(Config, "claimlink.json");
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Registry = new ClaimLinkRegistry(api.WorldManager.SaveGame);
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CmdListener = new CommandListener();
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@@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using CommandHook;
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using Vintagestory.API.Common;
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using Vintagestory.API.Config;
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using Vintagestory.API.MathTools;
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using Vintagestory.API.Server;
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namespace ClaimLink;
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@@ -14,6 +16,8 @@ public class CommandListener : ICommandHookListener
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public CommandRegistration Registration => new(Before, After);
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internal static Dictionary<string, int> PendingLoads = new Dictionary<string, int>();
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internal static Dictionary<string, List<Cuboidi>?> PendingSaveChecks =
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new Dictionary<string, List<Cuboidi>?>();
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private delegate void SubHandler(Caller caller, CmdArgs args);
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@@ -28,6 +32,7 @@ public class CommandListener : ICommandHookListener
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private static readonly Dictionary<string, SubHandler> claimSub = new()
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{
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["load"] = ClaimLoad,
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["new"] = ClaimNew,
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["save"] = ClaimSave,
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["cancel"] = ClaimCancel,
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};
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@@ -58,7 +63,89 @@ public class CommandListener : ICommandHookListener
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return null;
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}
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private void After(TextCommandCallingArgs args, TextCommandResult result) { }
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private void After(TextCommandCallingArgs args, TextCommandResult result)
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{
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if (args.Caller.Player == null)
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return;
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string uid = args.Caller.Player.PlayerUID;
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if (!PendingSaveChecks.Remove(uid, out List<Cuboidi>? snapshot))
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return;
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if (result.Status != EnumCommandStatus.Success)
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return;
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List<LandClaim> allClaims = ClaimLinkModSystem.LandClaimAPI.All;
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if (allClaims.Count == 0)
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return;
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LandClaim savedClaim = allClaims[allClaims.Count - 1];
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if (savedClaim.OwnedByPlayerUid != uid)
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return;
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int? linkedGroupId = null;
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if (ClaimLinkModSystem.TryResolveClaimIndex(uid, savedClaim, out int savedIndex))
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linkedGroupId = ClaimLinkModSystem.Registry.FindGroupContaining(uid, savedIndex);
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bool isLinked = linkedGroupId != null;
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List<Cuboidi> checkAreas = isLinked
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? ClaimLinkBuffer.GrowAreas(savedClaim.Areas)
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: savedClaim.Areas;
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ISet<int> excludeGroupIds = isLinked
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? new HashSet<int> { linkedGroupId!.Value }
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: ClaimLinkBuffer.MemberClaimLinkIds(uid);
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LandClaim? violatingClaim = null;
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bool violatesClaimLink = ClaimLinkBuffer.TryFindOverlappingClaimLink(
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checkAreas,
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excludeGroupIds,
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out int violatingGroupId
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);
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bool violatesClaim =
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isLinked
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&& !violatesClaimLink
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&& ClaimLinkBuffer.TryFindOverlappingClaim(
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checkAreas,
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uid,
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excludeGroupIds,
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out violatingClaim
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);
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if (!violatesClaimLink && !violatesClaim)
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return;
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ClaimLinkModSystem.LandClaimAPI.Remove(savedClaim);
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string reason = violatesClaimLink
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? (
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ClaimLinkModSystem.Groups.PlayerGroupsById.TryGetValue(
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violatingGroupId,
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out PlayerGroup? violatingGroup
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)
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? $"it overlaps the protected buffer of '{violatingGroup!.Name}'"
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: "it overlaps the protected buffer of another claim link"
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)
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: $"its buffer would overlap the claim owned by {violatingClaim!.LastKnownOwnerName}";
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if (snapshot != null)
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{
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savedClaim.Areas.Clear();
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savedClaim.Areas.AddRange(snapshot);
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ClaimLinkModSystem.LandClaimAPI.Add(savedClaim);
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NotifyPlayer(args.Caller.Player, $"Your claim growth was reverted: {reason}.");
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}
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else
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{
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NotifyPlayer(args.Caller.Player, $"Your claim was rejected: {reason}.");
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}
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}
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private static void NotifyPlayer(IPlayer player, string message)
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{
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if (player is IServerPlayer sp)
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sp.SendMessage(GlobalConstants.GeneralChatGroup, message, EnumChatType.Notification);
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}
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private static void Claim(Caller caller, CmdArgs args)
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{
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@@ -79,9 +166,22 @@ public class CommandListener : ICommandHookListener
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return;
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string uid = caller.Player.PlayerUID;
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PendingSaveChecks[uid] = null;
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if (!PendingLoads.TryGetValue(uid, out int pendingIndex))
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return;
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if (
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ClaimLinkModSystem.TryResolveOwnedClaim(uid, pendingIndex, out LandClaim? existingClaim)
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&& existingClaim != null
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)
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{
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List<Cuboidi> snapshot = new();
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foreach (Cuboidi area in existingClaim.Areas)
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snapshot.Add(area.Clone());
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PendingSaveChecks[uid] = snapshot;
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}
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ClaimLinkModSystem.Registry.ClaimSaved(uid, pendingIndex);
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PendingLoads.Remove(uid);
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ClaimLinkChatCommand.PendingActions.Remove(uid);
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@@ -99,6 +199,14 @@ public class CommandListener : ICommandHookListener
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PendingLoads[caller.Player.PlayerUID] = (int)claimIndex;
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}
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private static void ClaimNew(Caller caller, CmdArgs args)
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{
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if (caller.Player == null)
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return;
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PendingLoads.Remove(caller.Player.PlayerUID);
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}
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private static void ClaimCancel(Caller caller, CmdArgs args)
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{
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if (caller.Player == null)
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@@ -161,6 +269,7 @@ public class CommandListener : ICommandHookListener
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internal static void OnPlayerDisconnect(IServerPlayer player)
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{
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PendingLoads.Remove(player.PlayerUID);
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PendingSaveChecks.Remove(player.PlayerUID);
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}
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}
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Reference in New Issue
Block a user