From b93abfe8994959bc31368014e893696a6dc3db72 Mon Sep 17 00:00:00 2001 From: anth64 Date: Mon, 24 Aug 2026 17:49:12 +0200 Subject: [PATCH] style: apply formatter to buffer/registry/command/network files --- ClaimLink/ClaimLinkBuffer.cs | 55 ++++++++++++------------- ClaimLink/ClaimLinkChatCommand.cs | 16 +++++-- ClaimLink/ClaimLinkRegistry.cs | 15 ++++--- ClaimLink/ClaimLinkVisualizerNetwork.cs | 7 ++-- 4 files changed, 53 insertions(+), 40 deletions(-) diff --git a/ClaimLink/ClaimLinkBuffer.cs b/ClaimLink/ClaimLinkBuffer.cs index 62af0e2..d0b30a5 100644 --- a/ClaimLink/ClaimLinkBuffer.cs +++ b/ClaimLink/ClaimLinkBuffer.cs @@ -42,12 +42,12 @@ internal static class ClaimLinkBuffer continue; foreach (Cuboidi bufferCuboid in GetBuffer(groupId)) - foreach (Cuboidi area in areas) - if (area.Intersects(bufferCuboid)) - { - violatingGroupId = groupId; - return true; - } + foreach (Cuboidi area in areas) + if (area.Intersects(bufferCuboid)) + { + violatingGroupId = groupId; + return true; + } } violatingGroupId = -1; @@ -64,22 +64,19 @@ internal static class ClaimLinkBuffer HashSet excludedClaims = new(); if (excludeGroupIds != null) foreach (int groupId in excludeGroupIds) - foreach (string uid in ClaimLinkModSystem.Registry.MemberUidsForGroup(groupId)) - foreach ( - int claimIndex in ClaimLinkModSystem.Registry.ClaimsForPlayerInGroup( - uid, - groupId - ) + foreach (string uid in ClaimLinkModSystem.Registry.MemberUidsForGroup(groupId)) + foreach ( + int claimIndex in ClaimLinkModSystem.Registry.ClaimsForPlayerInGroup(uid, groupId) + ) + if ( + ClaimLinkModSystem.TryResolveOwnedClaim( + uid, + claimIndex, + out LandClaim? excludedClaim ) - if ( - ClaimLinkModSystem.TryResolveOwnedClaim( - uid, - claimIndex, - out LandClaim? excludedClaim - ) - && excludedClaim != null - ) - excludedClaims.Add(excludedClaim); + && excludedClaim != null + ) + excludedClaims.Add(excludedClaim); foreach (LandClaim claim in ClaimLinkModSystem.LandClaimAPI.All) { @@ -90,12 +87,12 @@ internal static class ClaimLinkBuffer continue; foreach (Cuboidi claimArea in claim.Areas) - foreach (Cuboidi area in areas) - if (area.Intersects(claimArea)) - { - violatingClaim = claim; - return true; - } + foreach (Cuboidi area in areas) + if (area.Intersects(claimArea)) + { + violatingClaim = claim; + return true; + } } violatingClaim = null; @@ -105,7 +102,9 @@ internal static class ClaimLinkBuffer internal static ISet MemberClaimLinkIds(string uid) { HashSet groupIds = new(); - var memberships = ClaimLinkModSystem.PlayerData.GetPlayerDataByUid(uid)?.PlayerGroupMemberships; + var memberships = ClaimLinkModSystem + .PlayerData.GetPlayerDataByUid(uid) + ?.PlayerGroupMemberships; if (memberships == null) return groupIds; diff --git a/ClaimLink/ClaimLinkChatCommand.cs b/ClaimLink/ClaimLinkChatCommand.cs index db989fa..bc7bac9 100644 --- a/ClaimLink/ClaimLinkChatCommand.cs +++ b/ClaimLink/ClaimLinkChatCommand.cs @@ -644,7 +644,9 @@ public static class ClaimLinkChatCommand return ClaimLinkModSystem.Registry.RevokePlayer(group.Uid, targetUid) ? TextCommandResult.Success($"Revoked {targetName}'s buffer access to '{group.Name}'.") - : TextCommandResult.Error($"{targetName} has no buffer access granted in '{group.Name}'."); + : TextCommandResult.Error( + $"{targetName} has no buffer access granted in '{group.Name}'." + ); } private static TextCommandResult ExecuteAllowGroup( @@ -746,7 +748,11 @@ public static class ClaimLinkChatCommand public static TextCommandResult Deny(TextCommandCallingArgs args) { - TextCommandResult? err = ResolveClaimLinkFromWordPair(args, out PlayerGroup group, out string targetName); + TextCommandResult? err = ResolveClaimLinkFromWordPair( + args, + out PlayerGroup group, + out string targetName + ); if (err != null) return err; @@ -1170,7 +1176,11 @@ public static class ClaimLinkChatCommand public static TextCommandResult AdminDeny(TextCommandCallingArgs args) { - TextCommandResult? err = ResolveClaimLinkFromWordPair(args, out PlayerGroup group, out string targetName); + TextCommandResult? err = ResolveClaimLinkFromWordPair( + args, + out PlayerGroup group, + out string targetName + ); if (err != null) return err; diff --git a/ClaimLink/ClaimLinkRegistry.cs b/ClaimLink/ClaimLinkRegistry.cs index 40a5eeb..2319900 100644 --- a/ClaimLink/ClaimLinkRegistry.cs +++ b/ClaimLink/ClaimLinkRegistry.cs @@ -17,8 +17,10 @@ public class ClaimLinkRegistry private readonly Dictionary>> entries = new(); private readonly Dictionary> permittedPlayerUids = new(); - private readonly Dictionary> permittedPlayerGroupIds = - new(); + private readonly Dictionary< + int, + Dictionary + > permittedPlayerGroupIds = new(); public ClaimLinkRegistry(ISaveGame saveGame) { @@ -43,7 +45,9 @@ public class ClaimLinkRegistry if (permission.PermittedPlayerUids.Count > 0) permittedPlayerUids[permission.GroupId] = new(permission.PermittedPlayerUids); if (permission.PermittedPlayerGroupIds.Count > 0) - permittedPlayerGroupIds[permission.GroupId] = new(permission.PermittedPlayerGroupIds); + permittedPlayerGroupIds[permission.GroupId] = new( + permission.PermittedPlayerGroupIds + ); } } @@ -125,8 +129,9 @@ public class ClaimLinkRegistry return false; } - public IReadOnlyDictionary PermittedPlayersForGroup(int groupId) => - permittedPlayerUids.TryGetValue(groupId, out var uids) ? uids : EmptyPlayerFlags; + public IReadOnlyDictionary PermittedPlayersForGroup( + int groupId + ) => permittedPlayerUids.TryGetValue(groupId, out var uids) ? uids : EmptyPlayerFlags; public IReadOnlyDictionary PermittedGroupsForGroup(int groupId) => permittedPlayerGroupIds.TryGetValue(groupId, out var groups) ? groups : EmptyGroupFlags; diff --git a/ClaimLink/ClaimLinkVisualizerNetwork.cs b/ClaimLink/ClaimLinkVisualizerNetwork.cs index 2ecb0e7..a6dd693 100644 --- a/ClaimLink/ClaimLinkVisualizerNetwork.cs +++ b/ClaimLink/ClaimLinkVisualizerNetwork.cs @@ -53,12 +53,11 @@ internal static class ClaimLinkVisualizerNetwork internal static void Start(ICoreServerAPI api) { - api.Network - .RegisterChannel(ChannelName) + api.Network.RegisterChannel(ChannelName) .RegisterMessageType() .RegisterMessageType() - .SetMessageHandler((fromPlayer, _) => - SendBuffers(api, fromPlayer) + .SetMessageHandler( + (fromPlayer, _) => SendBuffers(api, fromPlayer) ); }